Axtually I don't know the meaning of enable thumb (it was in the ffmpef winrt compilation guide I followed). I also found some strange linking issues when building with disable-optimizations and / or as static libs. So, I'll resubmit the patch when these issues are fixed. ________________________________ De : Reimar Döffinger<mailto:reimar.doeffin...@gmx.de> Envoyé : 24/03/2015 21:56 À : FFmpeg development discussions and patches<mailto:ffmpeg-devel@ffmpeg.org> Objet : Re: [FFmpeg-devel] [PATCH] Build scripts for WinRT
On Tue, Mar 24, 2015 at 08:07:28AM +0000, Simon Ferquel wrote: > I have needed libavformat/libavcodec for a drone piloting app project > targetting (among others) the Windows modern platform (Win81 modern, Windows > Phone, and Xbox one in a near future). > > To make it easier to generate static libs for all the combinations of os > (win81/wp81), architecture (armv7, x86, x64) and C runtime configurations > (debug CRT DLL or release CRT DLL), I wrote some bash scripts automating the > setup of the environment variables needed for msvc, as well as the different > flags to pass to the compiler to generate valid libraries for the modern > windows app platform. > > This patch adds a bldwinrt folder with only bash scripts in it. They must be > run in the msys2 environment and have been tested on Windows 8.1 64bit. One question: You are aware that --enable-thumb is not the default on purpose/for good reasons? I wonder why you are using it. _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel