Axtually I don't know the meaning of enable thumb (it was in the ffmpef winrt 
compilation guide I followed).
I also found some strange linking issues when building with 
disable-optimizations and / or as static libs. So, I'll resubmit the patch when 
these issues are fixed.
________________________________
De : Reimar Döffinger<mailto:reimar.doeffin...@gmx.de>
Envoyé : ‎24/‎03/‎2015 21:56
À : FFmpeg development discussions and patches<mailto:ffmpeg-devel@ffmpeg.org>
Objet : Re: [FFmpeg-devel] [PATCH] Build scripts for WinRT

On Tue, Mar 24, 2015 at 08:07:28AM +0000, Simon Ferquel wrote:
> I have needed libavformat/libavcodec for a drone piloting app project 
> targetting (among others) the Windows modern platform (Win81 modern, Windows 
> Phone, and Xbox one in a near future).
>
> To make it easier to generate static libs for all the combinations of os 
> (win81/wp81), architecture (armv7, x86, x64) and C runtime configurations 
> (debug CRT DLL or release CRT DLL), I wrote some bash scripts automating the 
> setup of the environment variables needed for msvc, as well as the different 
> flags to pass to the compiler to generate valid libraries for the modern 
> windows app platform.
>
> This patch adds a bldwinrt folder with only bash scripts in it. They must be 
> run in the msys2 environment and have been tested on Windows 8.1 64bit.

One question: You are aware that --enable-thumb is not the default on
purpose/for good reasons?
I wonder why you are using it.
_______________________________________________
ffmpeg-devel mailing list
ffmpeg-devel@ffmpeg.org
http://ffmpeg.org/mailman/listinfo/ffmpeg-devel
_______________________________________________
ffmpeg-devel mailing list
ffmpeg-devel@ffmpeg.org
http://ffmpeg.org/mailman/listinfo/ffmpeg-devel

Reply via email to