Zane van Iperen: > > > On 25/4/21 9:40 am, Andreas Rheinhardt wrote: > >> This format is covered by FATE (namely the adpcm-ima-ws test) and so you >> need to update the checksums in your patch; of course you should verify >> that your change is correct. See https://ffmpeg.org/fate.html for more. >> >> - Andreas >> _______________________________________________ > > The attached file here https://trac.ffmpeg.org/ticket/9198 decodes > incorrectly without the patch. I'd be inclined to say that it's correct. > > The issue isn't caught by FATE because it only tests a mono sample. >
If it weren't caught by FATE, the test wouldn't need an update. Both the sample from the ticket as well as the fate-sample (vqa/cc-demo1-partial.vqa) are 22050 Hz, mono, s16; the fate sample is version 2, the new sample version 0. None of them test the version 3 codepath, so the change to it is untested. I have tested a few files and the changes to the non-version 3 codepath seem to be correct; I have also found out that your commit c012f9b265e172de9c240c9dfab8665936fa3e83 made decoding https://samples.ffmpeg.org/game-formats/vqa/Tiberian Sun VQAs/startup.vqa (which is a version 3 format ima-ws file) crash. > > I'll merge this patch shortly if you have no objections. > > After the encoder's added, I'll add an ENCDEC test which should cover > the stereo case. _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".