You are **very** wrong. This is YCbCr 101: 420 has all the same colors as
444 does. Just if one pixel is fixated the entagled pixels have less than
all possible colors. This is also not corners issues, it is reproducable on
one color all over the plane. Again, the workaround is to use  ffplay -vf
scale=in_color_matrix=bt601,format=gbrp. Why you cannot try it? It is not
THAT hard.
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