Signed-off-by: Paul Buxton <paulbuxton.m...@googlemail.com> --- MAINTAINERS | 1 + doc/filters.texi | 14 ++ libavfilter/Makefile | 1 + libavfilter/allfilters.c | 1 + libavfilter/version.h | 2 +- libavfilter/vf_grayworld.c | 401 +++++++++++++++++++++++++++++++++++++ 6 files changed, 419 insertions(+), 1 deletion(-) create mode 100644 libavfilter/vf_grayworld.c
diff --git a/MAINTAINERS b/MAINTAINERS index dcac46003e..207a53871b 100644 --- a/MAINTAINERS +++ b/MAINTAINERS @@ -369,6 +369,7 @@ Filters: vf_tonemap_opencl.c Ruiling Song vf_yadif.c Michael Niedermayer vf_zoompan.c Paul B Mahol + vf_grayworld.c Paul Buxton (CC paulbuxton.m...@googlemail.com) Sources: vsrc_mandelbrot.c Michael Niedermayer diff --git a/doc/filters.texi b/doc/filters.texi index b902aca12d..06d2eb3a5a 100644 --- a/doc/filters.texi +++ b/doc/filters.texi @@ -13087,6 +13087,20 @@ greyedge=difford=1:minknorm=0:sigma=2 @end itemize + +@section greyworld +A color constancy filter that applies color correction based on the grayworld assumption + +See: @url{https://www.researchgate.net/publication/275213614_A_New_Color_Correction_Method_for_Underwater_Imaging} + +The algorithm linear light, so input +data should be linearized beforehand (and possibly correctly tagged). + +@example +ffmpeg -i INPUT -vf zscale=transfer=linear,grayworld,zscale=transfer=bt709,format=yuv420p OUTPUT +@end example + + @section guided Apply guided filter for edge-preserving smoothing, dehazing and so on. diff --git a/libavfilter/Makefile b/libavfilter/Makefile index 102ce7beff..84ba69bba7 100644 --- a/libavfilter/Makefile +++ b/libavfilter/Makefile @@ -464,6 +464,7 @@ OBJS-$(CONFIG_TRANSPOSE_NPP_FILTER) += vf_transpose_npp.o OBJS-$(CONFIG_TRANSPOSE_OPENCL_FILTER) += vf_transpose_opencl.o opencl.o opencl/transpose.o OBJS-$(CONFIG_TRANSPOSE_VAAPI_FILTER) += vf_transpose_vaapi.o vaapi_vpp.o OBJS-$(CONFIG_TRIM_FILTER) += trim.o +OBJS-$(CONFIG_GRAYWORLD_FILTER) += vf_grayworld.o OBJS-$(CONFIG_UNPREMULTIPLY_FILTER) += vf_premultiply.o framesync.o OBJS-$(CONFIG_UNSHARP_FILTER) += vf_unsharp.o OBJS-$(CONFIG_UNSHARP_OPENCL_FILTER) += vf_unsharp_opencl.o opencl.o \ diff --git a/libavfilter/allfilters.c b/libavfilter/allfilters.c index 73040d2824..bf9356cee5 100644 --- a/libavfilter/allfilters.c +++ b/libavfilter/allfilters.c @@ -442,6 +442,7 @@ extern const AVFilter ff_vf_transpose_npp; extern const AVFilter ff_vf_transpose_opencl; extern const AVFilter ff_vf_transpose_vaapi; extern const AVFilter ff_vf_trim; +extern const AVFilter ff_vf_grayworld; extern const AVFilter ff_vf_unpremultiply; extern const AVFilter ff_vf_unsharp; extern const AVFilter ff_vf_unsharp_opencl; diff --git a/libavfilter/version.h b/libavfilter/version.h index bcd27aa6e8..e9a76c5ac3 100644 --- a/libavfilter/version.h +++ b/libavfilter/version.h @@ -30,7 +30,7 @@ #include "libavutil/version.h" #define LIBAVFILTER_VERSION_MAJOR 8 -#define LIBAVFILTER_VERSION_MINOR 3 +#define LIBAVFILTER_VERSION_MINOR 4 #define LIBAVFILTER_VERSION_MICRO 100 diff --git a/libavfilter/vf_grayworld.c b/libavfilter/vf_grayworld.c new file mode 100644 index 0000000000..d41b116576 --- /dev/null +++ b/libavfilter/vf_grayworld.c @@ -0,0 +1,401 @@ +/* + * Copyright (c) 2021 Paul Buxton + * + * This file is part of FFmpeg. + * + * FFmpeg is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * FFmpeg is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with FFmpeg; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + */ + +/** + * @file + * Color correction filter based on + * https://www.researchgate.net/publication/275213614_A_New_Color_Correction_Method_for_Underwater_Imaging + * + */ + +#include "libavutil/imgutils.h" +#include "libavutil/opt.h" +#include "libavutil/pixdesc.h" +#include "libavutil/intreadwrite.h" + +#include "avfilter.h" +#include "drawutils.h" +#include "formats.h" +#include "internal.h" +#include "video.h" + +typedef struct ThreadData { + AVFrame* in, * out; + float l_avg; + float a_avg; + float b_avg; + const AVPixFmtDescriptor* desc; + const AVPixFmtDescriptor* odesc; +} ThreadData; + +typedef struct GrayWorldContext { + const AVClass* class; + int64_t stretch_histogram; + int64_t smoothing_frames; + int64_t correction_type; + + float* tmppl; + float* tmppa; + float* tmppb; + + float* line_suml; + float* line_suma; + float* line_sumb; + + int* line_count_pels; +} GrayWorldContext; + +#define OFFSET(x) offsetof(GrayWorldContext, x) +#define FLAGS AV_OPT_FLAG_FILTERING_PARAM | AV_OPT_FLAG_VIDEO_PARAM | AV_OPT_FLAG_RUNTIME_PARAM +static const AVOption grayworld_options[] = { + {NULL} }; + +AVFILTER_DEFINE_CLASS(grayworld); + +void compute_correction(GrayWorldContext* s, ThreadData* td); +void apply_matrix(float matrix[3][3], float input[3], float output[3]); +void rgb2lab(float rgb[3], float lab[3]); +void lab2rgb(float lab[3], float rgb[3]); + + + +static int query_formats(AVFilterContext* ctx) +{ + static const enum AVPixelFormat pix_fmts[] = { + AV_PIX_FMT_GBRPF32, + AV_PIX_FMT_GBRAPF32, + AV_PIX_FMT_NONE, + }; + + AVFilterFormats* fmts_list = ff_make_format_list(pix_fmts); + if (!fmts_list) + return AVERROR(ENOMEM); + return ff_set_common_formats(ctx, fmts_list); +} + +void apply_matrix(float matrix[3][3], float input[3], float output[3]) +{ + for (int row = 0; row < 3; ++row) { + output[row] = matrix[row][0] * input[0] + matrix[row][1] * input[1] + matrix[row][2] * input[2]; + } +} + + +float lms2lab[3][3] = { + {0.5774, 0.5774, 0.5774}, + {0.40825, 0.40825, -0.816458}, + {0.707, -0.707, 0} +}; + +float lab2lms[3][3] = { + {0.57735, 0.40825, 0.707}, + {0.57735, 0.40825, -0.707}, + {0.57735, -0.8165, 0} +}; + +float rgb2lms[3][3] = { + {0.3811, 0.5783, 0.0402}, + {0.1967, 0.7244, 0.0782}, + {0.0241, 0.1288, 0.8444} +}; + +float lms2rgb[3][3] = { + {4.4679, -3.5873, 0.1193}, + {-1.2186, 2.3809, -0.1624}, + {0.0497, -0.2439, 1.2045} +}; + +/** + * Convert from Linear RGB to logspace LAB + * + * @param rgb Input array of rgb components + * @param lab output array of lab components + */ +void rgb2lab(float rgb[3], float lab[3]) +{ + float lms[3]; + apply_matrix(rgb2lms, rgb, lms); + lms[0] = log(lms[0]); + lms[1] = log(lms[1]); + lms[2] = log(lms[2]); + apply_matrix(lms2lab, lms, lab); +} + + +/** + * Convert from Logspace LAB to Linear RGB + * + * @param lab input array of lab components + * @param rgb output array of rgb components + */ +void lab2rgb(float lab[3], float rgb[3]) +{ + float lms[3]; + apply_matrix(lab2lms, lab, lms); + lms[0] = exp(lms[0]); + lms[1] = exp(lms[1]); + lms[2] = exp(lms[2]); + apply_matrix(lms2rgb, lms, rgb); +} + +/** + * + * Convert a frame from linear RGB to logspace LAB, and accumulate channel totals for each row + * Convert from RGB -> lms using equation 4 in color transfer paper. + * + * @param ctx Filter context + * @param arg Thread data pointer + * @param jobnr job number + * @param nb_jobs number of jobs + */ +static int convert_frame(AVFilterContext* ctx, void* arg, int jobnr, int nb_jobs) +{ + GrayWorldContext* s = ctx->priv; + ThreadData* td = arg; + AVFrame* in = td->in; + AVFrame* out = td->out; + AVFilterLink* outlink = ctx->outputs[0]; + const int slice_start = (out->height * jobnr) / nb_jobs; + const int slice_end = (out->height * (jobnr + 1)) / nb_jobs; + float rgb[3]; + float lab[3]; + + + + for (unsigned int i = slice_start; i < slice_end; i++) { + float* g_in_row = (float*)(in->data[0] + i * in->linesize[0]); + float* b_in_row = (float*)(in->data[1] + i * in->linesize[1]); + float* r_in_row = (float*)(in->data[2] + i * in->linesize[2]); + float* lcur = s->tmppl + (i * outlink->w); + float* acur = s->tmppa + (i * outlink->w); + float* bcur = s->tmppb + (i * outlink->w); + + s->line_suml[i] = 0.0; + s->line_suma[i] = 0.0; + s->line_sumb[i] = 0.0; + s->line_count_pels[i] = 0; + + for (unsigned int j = 0; j < outlink->w; j++) { + rgb[0] = r_in_row[j * td->desc->comp[0].step / sizeof(float)]; + rgb[1] = g_in_row[j * td->desc->comp[0].step / sizeof(float)]; + rgb[2] = b_in_row[j * td->desc->comp[0].step / sizeof(float)]; + rgb2lab(rgb, lab); + *(lcur++) = lab[0]; + *(acur++) = lab[1]; + *(bcur++) = lab[2]; + s->line_suml[i] += lab[0]; + s->line_suma[i] += lab[1]; + s->line_sumb[i] += lab[2]; + s->line_count_pels[i]++; + } + } + return 0; +} + +/** + * + * Sum the channel totals and compute the median for each channel + * + * @param s Frame context + * @param td thread data + */ +void compute_correction(GrayWorldContext* s, ThreadData* td) +{ + float lsum = 0.0; + float asum = 0.0; + float bsum = 0.0; + float pixels = 0; + for (int y = 0; y < td->out->height; ++y) { + lsum += s->line_suml[y]; + asum += s->line_suma[y]; + bsum += s->line_sumb[y]; + pixels += s->line_count_pels[y]; + } + td->l_avg = lsum / pixels; + td->a_avg = asum / pixels; + td->b_avg = bsum / pixels; +} + + +/** + * + * Subtract the median logspace AB values from each pixel. + * + * @param ctx Filter context + * @param arg Thread data pointer + * @param jobnr job number + * @param nb_jobs number of jobs + */ +static int correct_frame(AVFilterContext* ctx, void* arg, int jobnr, int nb_jobs) +{ + GrayWorldContext* s = ctx->priv; + ThreadData* td = arg; + AVFrame* out = td->out; + AVFilterLink* outlink = ctx->outputs[0]; + const int slice_start = (out->height * jobnr) / nb_jobs; + const int slice_end = (out->height * (jobnr + 1)) / nb_jobs; + + float rgb[3]; + float lab[3]; + + for (int i = slice_start; i < slice_end; i++) { + float* g_out_row = (float*)(out->data[0] + i * out->linesize[0]); + float* b_out_row = (float*)(out->data[1] + i * out->linesize[1]); + float* r_out_row = (float*)(out->data[2] + i * out->linesize[2]); + float* lcur = s->tmppl + (i * outlink->w); + float* acur = s->tmppa + (i * outlink->w); + float* bcur = s->tmppb + (i * outlink->w); + + for (int j = 0; j < outlink->w; j++) { + lab[0] = *lcur++; + lab[1] = *acur++; + lab[2] = *bcur++; + + // subtract the average for the color channels + lab[1] -= td->a_avg; + lab[2] -= td->b_avg; + + //convert back to linear rgb + lab2rgb(lab, rgb); + r_out_row[j * td->odesc->comp[0].step / sizeof(float)] = rgb[0]; + g_out_row[j * td->odesc->comp[1].step / sizeof(float)] = rgb[1]; + b_out_row[j * td->odesc->comp[2].step / sizeof(float)] = rgb[2]; + } + } + return 0; +} + + +static int config_input(AVFilterLink* inlink) +{ + GrayWorldContext* s = inlink->dst->priv; + + s->tmppl = av_malloc(inlink->h * inlink->w * sizeof(float)); + s->tmppa = av_malloc(inlink->h * inlink->w * sizeof(float)); + s->tmppb = av_malloc(inlink->h * inlink->w * sizeof(float)); + + s->line_count_pels = av_malloc(inlink->h * sizeof(int)); + + s->line_suml = av_malloc(inlink->h * sizeof(float)); + s->line_suma = av_malloc(inlink->h * sizeof(float)); + s->line_sumb = av_malloc(inlink->h * sizeof(float)); + + return 0; +} + +static av_cold void uninit(AVFilterContext* ctx) +{ + GrayWorldContext* s = ctx->priv; + + av_freep(&s->tmppl); + av_freep(&s->tmppa); + av_freep(&s->tmppb); + + av_freep(&s->line_count_pels); + + av_freep(&s->line_suml); + av_freep(&s->line_suma); + av_freep(&s->line_sumb); +} + +static int filter_frame(AVFilterLink* inlink, AVFrame* in) +{ + AVFilterContext* ctx = inlink->dst; + GrayWorldContext* s = ctx->priv; + AVFilterLink* outlink = ctx->outputs[0]; + ThreadData td; + AVFrame* out; + const AVPixFmtDescriptor* desc = av_pix_fmt_desc_get(inlink->format); + const AVPixFmtDescriptor* odesc = av_pix_fmt_desc_get(outlink->format); + + + if (av_frame_is_writable(in)) { + out = in; + } else { + out = ff_get_video_buffer(outlink, outlink->w, outlink->h); + if (!out) { + av_frame_free(&in); + return AVERROR(ENOMEM); + } + av_frame_copy_props(out, in); + } + /* input and output transfer will be linear */ + if (in->color_trc == AVCOL_TRC_UNSPECIFIED) { + av_log(s, AV_LOG_WARNING, "Untagged transfer, assuming linear light\n"); + out->color_trc = AVCOL_TRC_LINEAR; + } else if (in->color_trc != AVCOL_TRC_LINEAR) { + av_log(s, AV_LOG_WARNING, "Tonemapping works on linear light only\n"); + } + + td.in = in; + td.out = out; + td.desc = desc; + td.odesc = odesc; + + ctx->internal->execute(ctx, convert_frame, &td, NULL, FFMIN(outlink->h, ff_filter_get_nb_threads(ctx))); + compute_correction(s, &td); + ctx->internal->execute(ctx, correct_frame, &td, NULL, FFMIN(outlink->h, ff_filter_get_nb_threads(ctx))); + + if (desc->flags & AV_PIX_FMT_FLAG_ALPHA && desc->flags & AV_PIX_FMT_FLAG_ALPHA) { + av_image_copy_plane(out->data[3], out->linesize[3], + in->data[3], in->linesize[3], + out->linesize[3], outlink->h); + } else if (desc->flags & AV_PIX_FMT_FLAG_ALPHA) { + for (int y = 0; y < out->height; y++) { + for (int x = 0; x < out->width; x++) { + AV_WN32(out->data[3] + x * desc->comp[3].step + y * out->linesize[3], + av_float2int(1.0f)); + } + } + } + + if (in != out) + av_frame_free(&in); + return ff_filter_frame(outlink, out); +} + +static const AVFilterPad grayworld_inputs[] = { + { + .name = "default", + .type = AVMEDIA_TYPE_VIDEO, + .filter_frame = filter_frame, + .config_props = config_input, + }, + {NULL} }; + +static const AVFilterPad grayworld_outputs[] = { + { + .name = "default", + .type = AVMEDIA_TYPE_VIDEO, + }, + {NULL} }; + +const AVFilter ff_vf_grayworld = { + .name = "grayworld", + .description = NULL_IF_CONFIG_SMALL("Adjust white balance using LAB gray world algorithm"), + .priv_size = sizeof(GrayWorldContext), + .priv_class = &grayworld_class, + .query_formats = query_formats, + .inputs = grayworld_inputs, + .outputs = grayworld_outputs, + .flags = AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC | AVFILTER_FLAG_SLICE_THREADS, + .process_command = ff_filter_process_command, + .uninit = uninit, +}; 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