On 17 Dec 2021, at 2:14, Aman Karmani wrote:
> On Thu, Dec 16, 2021 at 3:13 PM Marvin Scholz <epira...@gmail.com> wrote: > >> >> >> On 16 Dec 2021, at 23:53, Aman Karmani wrote: >> >>> On Thu, Dec 16, 2021 at 2:45 PM Marvin Scholz <epira...@gmail.com> >>> wrote: >>> >>>> On 16 Dec 2021, at 21:28, Aman Karmani wrote: >>>> >>>>> From: Aman Karmani <a...@tmm1.net> >>>>> >>>> >>>> Thanks for your work on this! Some comments inline: >>>> >>>>> Signed-off-by: Aman Karmani <a...@tmm1.net> >>>>> --- >>>>> libavfilter/metal/utils.h | 35 +++++++++++++++++++ >>>>> libavfilter/metal/utils.m | 73 >>>>> +++++++++++++++++++++++++++++++++++++++ >>>>> 2 files changed, 108 insertions(+) >>>>> create mode 100644 libavfilter/metal/utils.h >>>>> create mode 100644 libavfilter/metal/utils.m >>>>> >>>>> diff --git a/libavfilter/metal/utils.h b/libavfilter/metal/utils.h >>>>> new file mode 100644 >>>>> index 0000000000..bd0319f63c >>>>> --- /dev/null >>>>> +++ b/libavfilter/metal/utils.h >>>>> @@ -0,0 +1,35 @@ >>>>> +/* >>>>> + * This file is part of FFmpeg. >>>>> + * >>>>> + * FFmpeg is free software; you can redistribute it and/or >>>>> + * modify it under the terms of the GNU Lesser General Public >>>>> + * License as published by the Free Software Foundation; either >>>>> + * version 2.1 of the License, or (at your option) any later >>>>> version. >>>>> + * >>>>> + * FFmpeg is distributed in the hope that it will be useful, >>>>> + * but WITHOUT ANY WARRANTY; without even the implied warranty of >>>>> + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the >>>>> GNU >>>>> + * Lesser General Public License for more details. >>>>> + * >>>>> + * You should have received a copy of the GNU Lesser General Public >>>>> + * License along with FFmpeg; if not, write to the Free Software >>>>> + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA >>>>> 02110-1301 USA >>>>> + */ >>>>> + >>>>> +#ifndef AVFILTER_METAL_UTILS_H >>>>> +#define AVFILTER_METAL_UTILS_H >>>>> + >>>>> +#include <Metal/Metal.h> >>>>> +#include <CoreVideo/CoreVideo.h> >>>>> + >>>>> +void ff_metal_compute_encoder_dispatch(id<MTLDevice> device, >>>>> + id<MTLComputePipelineState> >>>>> pipeline, >>>>> + id<MTLComputeCommandEncoder> >>>>> encoder, >>>>> + NSUInteger width, NSUInteger >>>>> height); >>>>> + >>>>> +CVMetalTextureRef ff_metal_texture_from_pixbuf(void *avclass, >>>>> + >>>>> CVMetalTextureCacheRef >>>>> textureCache, >>>>> + CVPixelBufferRef >>>>> pixbuf, >>>>> + int plane, >>>>> + MTLPixelFormat >>>>> format); >>>>> +#endif /* AVFILTER_METAL_UTILS_H */ >>>>> diff --git a/libavfilter/metal/utils.m b/libavfilter/metal/utils.m >>>>> new file mode 100644 >>>>> index 0000000000..5df0ed600e >>>>> --- /dev/null >>>>> +++ b/libavfilter/metal/utils.m >>>>> @@ -0,0 +1,73 @@ >>>>> +/* >>>>> + * This file is part of FFmpeg. >>>>> + * >>>>> + * FFmpeg is free software; you can redistribute it and/or >>>>> + * modify it under the terms of the GNU Lesser General Public >>>>> + * License as published by the Free Software Foundation; either >>>>> + * version 2.1 of the License, or (at your option) any later >>>>> version. >>>>> + * >>>>> + * FFmpeg is distributed in the hope that it will be useful, >>>>> + * but WITHOUT ANY WARRANTY; without even the implied warranty of >>>>> + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the >>>>> GNU >>>>> + * Lesser General Public License for more details. >>>>> + * >>>>> + * You should have received a copy of the GNU Lesser General Public >>>>> + * License along with FFmpeg; if not, write to the Free Software >>>>> + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA >>>>> 02110-1301 USA >>>>> + */ >>>>> + >>>>> +#include "libavutil/log.h" >>>>> +#include <libavfilter/metal/utils.h> >>>>> + >>>>> +void ff_metal_compute_encoder_dispatch(id<MTLDevice> device, >>>>> + id<MTLComputePipelineState> >>>>> pipeline, >>>>> + id<MTLComputeCommandEncoder> >>>>> encoder, >>>>> + NSUInteger width, NSUInteger >>>>> height) >>>>> +{ >>>>> + [encoder setComputePipelineState:pipeline]; >>>>> + NSUInteger w = pipeline.threadExecutionWidth; >>>>> + NSUInteger h = pipeline.maxTotalThreadsPerThreadgroup / w; >>>>> + MTLSize threadsPerThreadgroup = MTLSizeMake(w, h, 1); >>>>> + BOOL fallback = YES; >>>>> + if (@available(macOS 10.15, iOS 11, tvOS 14.5, *)) { >>>>> + if ([device supportsFamily:MTLGPUFamilyCommon3]) { >>>>> + MTLSize threadsPerGrid = MTLSizeMake(width, height, 1); >>>>> + [encoder dispatchThreads:threadsPerGrid >>>>> threadsPerThreadgroup:threadsPerThreadgroup]; >>>>> + fallback = NO; >>>>> + } >>>>> + } >>>> >>>> Why not just do an else here instead of the fallback variable? >>>> >>> >>> Well there's two if statements, and we need to run the fallback only >>> when >>> both fail. So where would the else go? I would need to duplicate it >>> twice. >>> >> >> Oh, is it not possible to just add the [device >> supportsFamily:MTLGPUFamilyCommon3] >> after the @available check? Or does that not work, just like its is not >> possible to >> negate a @available for some reason? >> > > Indeed, my understanding is that the only way to use it is without any > negation or other conditionals. > > Here's what the compiler says when I try what you suggested: > > OBJCC libavfilter/metal/utils.o > libavfilter/metal/utils.m:31:9: warning: @available does not guard > availability here; use if (@available) instead > [-Wunsupported-availability-guard] > if (@available(macOS 10.15, iOS 11, tvOS 14.5, *) && [device > supportsFamily:MTLGPUFamilyCommon3]) { > ^ > 1 warning generated. > Ah, unfortunate… Nevermind then. > >>> >>>> >>>>> + if (fallback) { >>>>> + MTLSize threadgroups = MTLSizeMake((width + w - 1) / w, >>>>> + (height + h - 1) / h, >>>>> + 1); >>>>> + [encoder dispatchThreadgroups:threadgroups >>>>> threadsPerThreadgroup:threadsPerThreadgroup]; >>>>> + } >>>>> +} >>>>> + >>>>> +CVMetalTextureRef ff_metal_texture_from_pixbuf(void *ctx, >>>>> + >>>>> CVMetalTextureCacheRef >>>>> textureCache, >>>>> + CVPixelBufferRef >>>>> pixbuf, >>>>> + int plane, >>>>> + MTLPixelFormat >>>>> format) >>>>> +{ >>>>> + CVMetalTextureRef tex = NULL; >>>>> + CVReturn ret; >>>>> + >>>>> + ret = CVMetalTextureCacheCreateTextureFromImage( >>>>> + NULL, >>>>> + textureCache, >>>>> + pixbuf, >>>>> + NULL, >>>>> + format, >>>>> + CVPixelBufferGetWidthOfPlane(pixbuf, plane), >>>>> + CVPixelBufferGetHeightOfPlane(pixbuf, plane), >>>>> + plane, >>>>> + &tex >>>>> + ); >>>>> + if (ret != kCVReturnSuccess) { >>>>> + av_log(ctx, AV_LOG_ERROR, "Failed to create CVMetalTexture >>>>> from image: %d\n", ret); >>>>> + return NULL; >>>>> + } >>>>> + >>>>> + return tex; >>>>> +} >>>>> \ No newline at end of file >>>> >>>> Missing newline at end of file >>>> >>> >>> Fixed locally, thanks. >>> >>> >>>> >>>>> -- >>>>> 2.33.0 >>>>> >>>>> _______________________________________________ >>>>> ffmpeg-devel mailing list >>>>> ffmpeg-devel@ffmpeg.org >>>>> https://ffmpeg.org/mailman/listinfo/ffmpeg-devel >>>>> >>>>> To unsubscribe, visit link above, or email >>>>> ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe". >>>> >> >> >> _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".