Sep 2, 2022, 01:46 by t...@rothenpieler.org: > On 02.09.2022 01:32, Michael Niedermayer wrote: > >> Hi all >> >> Theres a use after free issue in H.264 Decoding on d3d11va with multiple >> threads >> I dont have the hardware/platform nor do i know the hw decoding code so i >> made >> no attempt to fix this beyond asking others to ... >> > > hwaccel with multiple threads being broken is not exactly a surprise. > So we could just disable that, and always have it be one single thread? >
Is it an API problem or a lavc problem? Vulkan does allow for threaded submission, so I'd rather keep the option open. We could add a new codec cap. _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".