GetBufferedAudioSampleFrameCount() used to take an unsigned long, but this 
changed at some point and the latest version of the DeckLink SDK (10.4.1) takes 
an unsigned int.

Signed-off-by: Chris Spencer <spence...@gmail.com>
---
 libavdevice/decklink_common.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/libavdevice/decklink_common.h b/libavdevice/decklink_common.h
index 96912a7..41fb5fb 100644
--- a/libavdevice/decklink_common.h
+++ b/libavdevice/decklink_common.h
@@ -82,7 +82,7 @@ struct decklink_ctx {
 typedef enum { DIRECTION_IN, DIRECTION_OUT} decklink_direction_t;
 
 #ifdef _WIN32
-typedef unsigned long buffercount_type;
+typedef unsigned int buffercount_type;
 IDeckLinkIterator *CreateDeckLinkIteratorInstance(void);
 #else
 typedef uint32_t buffercount_type;
-- 
1.9.5.msysgit.1

_______________________________________________
ffmpeg-devel mailing list
ffmpeg-devel@ffmpeg.org
http://ffmpeg.org/mailman/listinfo/ffmpeg-devel

Reply via email to