GetBufferedAudioSampleFrameCount() used to take an unsigned long, but this changed at some point and the latest version of the DeckLink SDK (10.4.1) takes an unsigned int.
Signed-off-by: Chris Spencer <spence...@gmail.com> --- libavdevice/decklink_common.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libavdevice/decklink_common.h b/libavdevice/decklink_common.h index 96912a7..41fb5fb 100644 --- a/libavdevice/decklink_common.h +++ b/libavdevice/decklink_common.h @@ -82,7 +82,7 @@ struct decklink_ctx { typedef enum { DIRECTION_IN, DIRECTION_OUT} decklink_direction_t; #ifdef _WIN32 -typedef unsigned long buffercount_type; +typedef unsigned int buffercount_type; IDeckLinkIterator *CreateDeckLinkIteratorInstance(void); #else typedef uint32_t buffercount_type; -- 1.9.5.msysgit.1 _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel