On 2/19/2024 11:49 PM, Michael Niedermayer wrote:
+int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
+    int srcW= 48, srcH = 48;
+    int dstW= 48, dstH = 48;
+    int srcHShift, srcVShift;
+    int dstHShift, dstVShift;
+    unsigned flags = 1;
+    int srcStride[AV_VIDEO_MAX_PLANES] = {0};
+    int dstStride[AV_VIDEO_MAX_PLANES] = {0};
+    int ret;
+    const uint8_t *end = data + size;
+    enum AVPixelFormat srcFormat = AV_PIX_FMT_YUV420P;
+    enum AVPixelFormat dstFormat = AV_PIX_FMT_YUV420P;
+    uint8_t *src[AV_VIDEO_MAX_PLANES] = { 0 };
+    uint8_t *dst[AV_VIDEO_MAX_PLANES] = { 0 };
+    struct SwsContext *sws = NULL;
+    const AVPixFmtDescriptor *desc_src, *desc_dst;
+
+    if (size > 128) {
+        GetByteContext gbc;
+        int64_t flags64;
+
+        size -= 128;
+        bytestream2_init(&gbc, data + size, 128);
+        srcW = bytestream2_get_le32(&gbc) % 16384;
+        srcH = bytestream2_get_le32(&gbc) % 16384;
+        dstW = bytestream2_get_le32(&gbc) % 16384;
+        dstH = bytestream2_get_le32(&gbc) % 16384;

Might as well use bytestream2_get_le16 to save bytes from the input buffer.

+
+        if (srcW * (uint64_t)srcH > 16384 || dstW * (uint64_t)dstH > 16384)
+            return 0; // we avoid high res as its very slow

This will abort in a lot of cases. Would reading only xW then setting xH to 16384 / xW make sense? You can remove these checks if so.
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