Hi, On Mon, Jul 27, 2015 at 6:01 AM, <shivraj.pa...@imgtec.com> wrote:
> +++ b/libavcodec/mips/vp8dsp_init_mips.c > Is there a reason the init code lives in a different file than the implementations? It seems to me all symbols could be static if the init code lived in the same file as the implementation. This isn't a big deal, just wondering. > +++ b/libavcodec/mips/vp8dsp_msa.c > Please split this file in 3, one for loopfilter, one for MC and one for idct-related stuff. I agree the x86 code is a bad example in this respect, but it's a good idea to improve this going forward. > +void ff_put_vp8_epel4_h4_msa(uint8_t *dst, ptrdiff_t dst_stride, > + uint8_t *src, ptrdiff_t src_stride, > + int height, int mx, int my) > +{ > + const int8_t *filter = subpel_filters_msa[mx - 1]; > + > + if (2 == height) { > + common_hz_4t_4x2_msa(src, src_stride, dst, dst_stride, filter); > Is this ever true? I don't think blocksize goes below 4 in either dimension, ever. > +void ff_put_vp8_epel4_v4_msa(uint8_t *dst, ptrdiff_t dst_stride, > + uint8_t *src, ptrdiff_t src_stride, > + int height, int mx, int my) > +{ > + const int8_t *filter = subpel_filters_msa[my - 1]; > + > + if (2 == height) { > + common_vt_4t_4x2_msa(src, src_stride, dst, dst_stride, filter); > Same. > +void ff_put_vp8_pixels8_msa(uint8_t *dst, ptrdiff_t dst_stride, > + uint8_t *src, ptrdiff_t src_stride, > + int height, int mx, int my) > +{ > + int32_t cnt; > + uint64_t out0, out1, out2, out3, out4, out5, out6, out7; > + v16u8 src0, src1, src2, src3, src4, src5, src6, src7; > + > + if (0 == height % 12) { > Is this ever true? My impression was blocksize could ever only be a power of two (4, 8, 16) in vp8. > + } else if (0 == height % 2) { > Same as above, blocksize should never be 2. I don't think this code ever executes. > +void ff_put_vp8_pixels16_msa(uint8_t *dst, ptrdiff_t dst_stride, > + uint8_t *src, ptrdiff_t src_stride, > + int height, int mx, int my) > +{ > + int32_t cnt; > + v16u8 src0, src1, src2, src3, src4, src5, src6, src7; > + > + if (0 == height % 12) { > Same as above. The remainder of the patch looks OK to me. > Ronald _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel