> On Aug 8, 2024, at 00:27, sfan5 <sf...@live.de> wrote: > > Hi all, > > attached is a small fix for the MediaCodec code. Tested on Android 14.
> This can free up vital resources in case of using multiple > decoding instances and there are buffer references left over > and not immediately cleaned up. > > Signed-off-by: sfan5 <sf...@live.de> > --- > libavcodec/mediacodecdec_common.c | 12 ++++++++++++ > 1 file changed, 12 insertions(+) > > diff --git a/libavcodec/mediacodecdec_common.c > b/libavcodec/mediacodecdec_common.c > index d6f91e6e89..c888dea8cf 100644 > --- a/libavcodec/mediacodecdec_common.c > +++ b/libavcodec/mediacodecdec_common.c > @@ -841,6 +841,18 @@ int ff_mediacodec_dec_flush(AVCodecContext *avctx, > MediaCodecDecContext *s) > > int ff_mediacodec_dec_close(AVCodecContext *avctx, MediaCodecDecContext *s) > { > + if (!s) > + return 0; > + > + if (s->codec) { > + if (atomic_load(&s->hw_buffer_count) == 0) { > + ff_AMediaCodec_stop(s->codec); > + av_log(avctx, AV_LOG_DEBUG, "MediaCodec %p stopped\n", s->codec); > + } else { > + av_log(avctx, AV_LOG_DEBUG, "Not stopping MediaCodec (there are > buffers pending)\n"); > + } > + } > + Could you elaborate on how this resolved the issue? If hw_buffer_count is zero, isn’t MediaCodecDecContext will be released immediately? If hw_buffer_count isn’t zero, the patch make no real change, so how does this patch work? > ff_mediacodec_dec_unref(s); > > return 0; > -- > 2.46.0 > > > <0001-avcodec-mediacodecdec-call-MediaCodec.stop-on-close.patch>_______________________________________________ > ffmpeg-devel mailing list > ffmpeg-devel@ffmpeg.org > https://ffmpeg.org/mailman/listinfo/ffmpeg-devel > > To unsubscribe, visit link above, or email > ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe". _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".