On Sat, Aug 08, 2015 at 10:07:00PM +0200, Marton Balint wrote:
> FFplay was using a 5 frame packet buffer, this is not much (e.g. 200 ms for
> 25fps video), when HLS is requesting a new segment via HTTP, it may take 
> longer
> for the request to complete.
> 
> Should fix ticket #4720.
> 
> Signed-off-by: Marton Balint <c...@passwd.hu>
> ---
>  ffplay.c | 2 +-
>  1 file changed, 1 insertion(+), 1 deletion(-)

if this doesnt cause problems with low fps material then should be
ok

[...]
-- 
Michael     GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB

Awnsering whenever a program halts or runs forever is
On a turing machine, in general impossible (turings halting problem).
On any real computer, always possible as a real computer has a finite number
of states N, and will either halt in less than N cycles or never halt.

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