On Sat, Aug 08, 2015 at 10:07:00PM +0200, Marton Balint wrote: > FFplay was using a 5 frame packet buffer, this is not much (e.g. 200 ms for > 25fps video), when HLS is requesting a new segment via HTTP, it may take > longer > for the request to complete. > > Should fix ticket #4720. > > Signed-off-by: Marton Balint <c...@passwd.hu> > --- > ffplay.c | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-)
if this doesnt cause problems with low fps material then should be ok [...] -- Michael GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB Awnsering whenever a program halts or runs forever is On a turing machine, in general impossible (turings halting problem). On any real computer, always possible as a real computer has a finite number of states N, and will either halt in less than N cycles or never halt.
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