About 1% better compression with large slices

Signed-off-by: Michael Niedermayer <mich...@niedermayer.cc>
---
 libavcodec/ffv1.h    | 4 ++--
 libavcodec/ffv1enc.c | 6 ------
 2 files changed, 2 insertions(+), 8 deletions(-)

diff --git a/libavcodec/ffv1.h b/libavcodec/ffv1.h
index 664a48d1f0d..9472f9c9585 100644
--- a/libavcodec/ffv1.h
+++ b/libavcodec/ffv1.h
@@ -108,14 +108,14 @@ typedef struct FFV1SliceContext {
     };
     int remap_count[4];
 
-    uint16_t   *bitmap  [4]; //float encode
+    uint32_t   *bitmap  [4]; //float encode
     uint16_t   *fltmap  [4]; //halffloat encode & decode
     uint32_t   *fltmap32[4]; //float decode
     unsigned int fltmap_size[4];
     unsigned int fltmap32_size[4];
     struct Unit {
         uint32_t val; //this is unneeded if you accept a dereference on each 
access
-        uint16_t ndx;
+        uint32_t ndx;
     } *unit[4];
 } FFV1SliceContext;
 
diff --git a/libavcodec/ffv1enc.c b/libavcodec/ffv1enc.c
index 8f61b183eb0..70821a10159 100644
--- a/libavcodec/ffv1enc.c
+++ b/libavcodec/ffv1enc.c
@@ -577,9 +577,6 @@ int ff_ffv1_encode_determine_slices(AVCodecContext *avctx)
                 continue;
             if (maxw * maxh * (int64_t)(s->bits_per_raw_sample+1) * 
plane_count > 8<<24)
                 continue;
-            if (s->bits_per_raw_sample == 32)
-                if (maxw * maxh > 65536)
-                    continue;
             if (s->version < 4)
                 if (  ff_need_new_slices(avctx->width , s->num_h_slices, 
s->chroma_h_shift)
                     ||ff_need_new_slices(avctx->height, s->num_v_slices, 
s->chroma_v_shift))
@@ -1382,7 +1379,6 @@ static int encode_float32_remap_segment(FFV1SliceContext 
*sc,
 
     if (update) {
         sc->c = rc;
-        av_assert0(compact_index <= 65535);
         sc->remap_count[p] = compact_index + 1;
     }
     return get_rac_count(&rc);
@@ -1400,8 +1396,6 @@ static void encode_float32_remap(FFV1Context *f, 
FFV1SliceContext *sc,
     const int stair_mode          = ((int[]){  0,  0,  0,  1,  0,   
0})[f->remap_optimizer];
     const int magic_log2          = ((int[]){  1,  1,  1,  1,  0,   
0})[f->remap_optimizer];
 
-    av_assert0 (pixel_num <= 65536);
-
     for (int p= 0; p < 1 + 2*f->chroma_planes + f->transparency; p++) {
         int best_log2_mul_count = 0;
         float score_sum[11] = {0};
-- 
2.49.0

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