Hi, This looks like a kludge to me. If static variables are too far away, then the assembler code that refers to them needs to be fixed, and that's all that there is to it.
You can't just magically make the data and the code closer, especially if FFmpeg is compiled as a static library (a very common use case). Also putting x86-specific hacks all over the code base, meh. Other architectures have all dealt with that issue cleanly already. _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".