Rémi Denis-Courmont (HE12026-05-01): > You end up handling computational "busy" threads differently than I/O > threads. That's not unifying. That's the whole point: this cannot be > unified.
Small parts of the code handle different things differently so that larger parts of the code can use them the same. It is called abstraction, it is one of the cornerstones of good development. -- Nicolas George _______________________________________________ ffmpeg-devel mailing list -- [email protected] To unsubscribe send an email to [email protected]
