On Sat, Oct 3, 2015 at 6:05 PM, Marton Balint <c...@passwd.hu> wrote: > > On Sat, 3 Oct 2015, Ganesh Ajjanagadde wrote: > >> SDL_CreateThread can fail: >> https://wiki.libsdl.org/SDL_CreateThread. >> This patch makes thread creation more robust in one instance. >> >> Signed-off-by: Ganesh Ajjanagadde <gajjanaga...@gmail.com> >> --- >> ffplay.c | 16 ++++++++++++---- >> 1 file changed, 12 insertions(+), 4 deletions(-) >> >> diff --git a/ffplay.c b/ffplay.c >> index b7b2b0b..da0fd3a 100644 >> --- a/ffplay.c >> +++ b/ffplay.c >> @@ -2080,10 +2080,15 @@ static int audio_thread(void *arg) >> return ret; >> } >> >> -static void decoder_start(Decoder *d, int (*fn)(void *), void *arg) >> +static int decoder_start(Decoder *d, int (*fn)(void *), void *arg) >> { >> packet_queue_start(d->queue); >> d->decoder_tid = SDL_CreateThread(fn, arg); >> + if (!d->decoder_tid) { >> + av_log(d, AV_LOG_FATAL, "SDL_CreateThread(): %s\n", >> SDL_GetError()); >> + return AVERROR(ENOMEM); >> + } >> + return 0; >> } >> >> static int video_thread(void *arg) >> @@ -2681,7 +2686,8 @@ static int stream_component_open(VideoState *is, int >> stream_index) >> is->auddec.start_pts = is->audio_st->start_time; >> is->auddec.start_pts_tb = is->audio_st->time_base; >> } >> - decoder_start(&is->auddec, audio_thread, is); >> + if (decoder_start(&is->auddec, audio_thread, is) < 0) >> + goto fail; >> SDL_PauseAudio(0); >> break; >> case AVMEDIA_TYPE_VIDEO: >> @@ -2692,7 +2698,8 @@ static int stream_component_open(VideoState *is, int >> stream_index) >> is->viddec_height = avctx->height; >> >> decoder_init(&is->viddec, avctx, &is->videoq, >> is->continue_read_thread); >> - decoder_start(&is->viddec, video_thread, is); >> + if (decoder_start(&is->viddec, video_thread, is) < 0) >> + goto fail; >> is->queue_attachments_req = 1; >> break; >> case AVMEDIA_TYPE_SUBTITLE: >> @@ -2700,7 +2707,8 @@ static int stream_component_open(VideoState *is, int >> stream_index) >> is->subtitle_st = ic->streams[stream_index]; >> >> decoder_init(&is->subdec, avctx, &is->subtitleq, >> is->continue_read_thread); >> - decoder_start(&is->subdec, subtitle_thread, is); >> + if (decoder_start(&is->subdec, subtitle_thread, is) < 0) >> + goto fail; > > > You should propagate the error code to the failure path, otherwise > stream_component_open will simply return with zero in case of error as well.
Thanks, updated patch. I also changed AV_LOG_FATAL to AV_LOG_ERROR, since (I assume) even if one stream component fails, others might still be able to be opened, i.e a "lossy playback" is still theoretically possible. > > Regards, > Marton > _______________________________________________ > ffmpeg-devel mailing list > ffmpeg-devel@ffmpeg.org > http://ffmpeg.org/mailman/listinfo/ffmpeg-devel _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel