On 1/2/16, Marton Balint <c...@passwd.hu> wrote:
> Hi,
>
> To anybody who is interested, I have pushed my experimental SDL2 branch of
> ffplay to github. (https://github.com/cus/ffplay.git)
>
> SDL2 completely replaced SDL_Overlay with 3D textures, so with SDL2 it is
> possible to:
> - Use textures with odd width/height
> - Use RGB textures, not only YUV
> - Use the renderer to present subtitles with alpha channel
> on top of the video instead of software blending

Perhaps you could update the "sdl out" filter as well? :)
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