On 01/10/2016 12:14 PM, Mats Peterson wrote:
On 01/10/2016 12:13 PM, Mats Peterson wrote:
As far as I remember, those variables were ints in the original code in
mov.c, and they will hardly reach a value where they could be
interpreted as ints. But it's of course better to be on the safe side.
Thanks for the heads-up.
Interpreted as negative numbers, I mean.
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Ah, you're right. They were unsigned ints in the original. My bad.
Mats
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