On 4/3/16, Martin Vignali <martin.vign...@gmail.com> wrote: > Hello, > > In attach a patch to add support for UINT32 pixel type. > > Sample of UINT 32 file (scanline only in that case) can be found here : > https://we.tl/sFB0NYlQVW > > For colorprocessing, UINT32, are converted to float, and follow a similar > way for color process than float. > > I not enable in this patch PXR24 in UINT32, who need modification inside > pxr24_uncompress. > > Comments welcome
So UINT_32 is processed as it was FLOAT, that is strange. You keep adding white spaces in your patches, than I need to manually remove them. _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel