On Wed, 1 Jun 2016, Adrian Cruceru wrote:

Hi,

Patch is attached,

Quick notes:
- Playing HLS streams - FFPlay stalls a bit before each segment download
- Stalls accumulate and FFPlay falls behind
- We get log warning and segment skip.

Fix:
- Just make sure HLS is marked as a real time stream.

I guess using -infbuf fixes your usecase as well, right? Without -infbuf ffplay buffers 25 frames, so for 25 fps video content, if playing stops, this means that it is unable to acquire the first few packets of a new segment within 1 second. Is this really the case?

Do you have a public test stream where this can be tested?

Thanks,
Marton
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