2016-09-07 12:50 GMT+02:00 Sven C. Dack <sven.c.d...@sky.com>: > On 07/09/16 11:25, Carl Eugen Hoyos wrote: >> >>> Am 07.09.2016 um 11:40 schrieb "Sven C. Dack" <sven.c.d...@sky.com>: >>> >>> On 07/09/16 09:23, Timo Rothenpieler wrote: >>> Otherwise will RGBA/BGRA have to >>> be converted into RGB0/BGR0 >>> and you will again get a performance penalty. >> >> What makes you think so? > > I have tested it. What makes you think it wouldn't?
This is a bug that should be fixed independently. >> (The problem is that your encoder now reports "I support >> transparency" and this will lead to funny effects depending >> in the colour space of your input file.) > > No, it doesn't. If your patch adds "RGBA" as supported colour space, the encoder (by definition) announces that it supports transparency. nvenc does not support transparency (if it would, it would be a - grave - bug to use "RGB0" in the patch). So please do not add it. Carl Eugen _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel