On 2017/7/19 7:30, Mark Thompson wrote: > On 17/07/17 03:51, Jun Zhao wrote> On 2017/7/11 15:58, wm4 wrote: >>> On Tue, 11 Jul 2017 12:06:10 +0800 >>> Jun Zhao <mypopy...@gmail.com> wrote: >>> >>>> From 0e4d230ae4c98949a962c6bbdad31d216b54bb6a Mon Sep 17 00:00:00 2001 >>>> From: Jun Zhao <jun.z...@intel.com> >>>> Date: Tue, 21 Mar 2017 11:04:41 +0800 >>>> Subject: [V2] examples/vaapi_dec: Add a VA-API hwaccel decoding example. >>>> >>>> Add a VA-API hwaccel decoding example. >>>> >>>> Signed-off-by: Liu, Kaixuan <kaixuan....@intel.com> >>>> Signed-off-by: Jun Zhao <jun.z...@intel.com> >>>> --- >>>> doc/examples/vaapi_dec.c | 266 >>>> +++++++++++++++++++++++++++++++++++++++++++++++ >>>> 1 file changed, 266 insertions(+) >>>> create mode 100644 doc/examples/vaapi_dec.c >>>> >>>> diff --git a/doc/examples/vaapi_dec.c b/doc/examples/vaapi_dec.c >>>> new file mode 100644 >>>> index 0000000000..01320a3b71 >>>> --- /dev/null >>>> +++ b/doc/examples/vaapi_dec.c >>>> @@ -0,0 +1,266 @@ >>>> +/* >>>> + * Video Acceleration API (video decoding) decode sample >>>> + * >>>> + * This file is part of FFmpeg. >>>> + * >>>> + * FFmpeg is free software; you can redistribute it and/or >>>> + * modify it under the terms of the GNU Lesser General Public >>>> + * License as published by the Free Software Foundation; either >>>> + * version 2.1 of the License, or (at your option) any later version. >>>> + * >>>> + * FFmpeg is distributed in the hope that it will be useful, >>>> + * but WITHOUT ANY WARRANTY; without even the implied warranty of >>>> + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU >>>> + * Lesser General Public License for more details. >>>> + * >>>> + * You should have received a copy of the GNU Lesser General Public >>>> + * License along with FFmpeg; if not, write to the Free Software >>>> + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA >>>> 02110-1301 USA >>>> + */ >>>> + >>>> +/** >>>> + * @file >>>> + * Intel VAAPI-accelerated decoding example. >>>> + * >>>> + * @example vaapi_dec.c >>>> + * This example shows how to do VAAPI-accelerated decoding with output >>>> + * frames from the VAAPI video surfaces. >>>> + */ >>>> + >>>> +#include <stdio.h> >>>> +#include <libavcodec/avcodec.h> >>>> +#include <libavcodec/vaapi.h> > > This file is deprecated, and contains nothing useful anyway. > Will remove. >>>> +#include <libavformat/avformat.h> >>>> +#include <libavutil/pixdesc.h> >>>> +#include <libavutil/hwcontext.h> >>>> +#include <libavutil/opt.h> >>>> +#include <libavutil/hwcontext_vaapi.h> > > Shouldn't need any of the API-specific hwcontext includes, just the generic > one. > Same as above. >>>> +#include <libavutil/avassert.h> >>>> + >>>> +static AVBufferRef *hw_device_ctx = NULL; >>>> +FILE *output_file = NULL; >>>> + >>>> +int decoder_init_vaapi(AVCodecContext *ctx) >>>> +{ >>>> + int err = 0; >>>> + const char *dev_name = "/dev/dri/renderD128"; >>>> + >>>> + if ((err = av_hwdevice_ctx_create(&hw_device_ctx, >>>> AV_HWDEVICE_TYPE_VAAPI, >>>> + dev_name, NULL, 0)) < 0) { >>> >>> The implementation already uses your dev_name as default, so you should >>> be able to drop that, and pass NULL to it. >>> >> >> Yes, will remove the dev_name. >> >>>> + fprintf(stderr, "Failed to create a VAAPI device.\n"); >>>> + return err; >>>> + } >>>> + ctx->hw_device_ctx = av_buffer_ref(hw_device_ctx); >>>> + >>>> + return err; >>>> +} >>>> + >>>> +static enum AVPixelFormat get_vaapi_format(AVCodecContext *ctx, >>>> + const enum AVPixelFormat >>>> *pix_fmts) >>>> +{ >>>> + const enum AVPixelFormat *p; >>>> + >>>> + for (p = pix_fmts; *p != -1; p++) { >>>> + if (*p == AV_PIX_FMT_VAAPI) >>>> + return *p; >>>> + } >>>> + >>>> + return AV_PIX_FMT_NONE; >>>> +} >>>> + >>>> +int retrieve_data(AVFrame *input) >>>> +{ >>>> + AVFrame *output = NULL; >>>> + int err; >>>> + av_assert0(input->format == AV_PIX_FMT_VAAPI); >>>> + >>>> + if (!(output = av_frame_alloc())) >>>> + return AVERROR(ENOMEM); >>>> + /* default output nv12 */ >>>> + output->format = AV_PIX_FMT_NV12; >>> >>> You could use av_hwframe_transfer_get_formats() instead of hardcoding >>> it. Might be better if the input is 10 bit, not sure. (Just a >>> suggestion, up to you.) >> Ok, it's will show the HW surface/ SW pixel format mapping if we >> use av_hwframe_transfer_get_formats() instead of hardcoding. >> >>> >>>> + if ((err = av_hwframe_transfer_data(output, input, 0)) < 0) { >>>> + fprintf(stderr, "Failed to transfer data to output frame: %d.\n", >>>> err); >>>> + goto fail; >>>> + } >>>> + >>>> + if ((err = av_frame_copy_props(output, input)) < 0) { >>>> + av_frame_unref(output); >>>> + goto fail; >>>> + } >>>> + >>>> + av_frame_unref(input); >>>> + av_frame_move_ref(input, output); >>>> + av_frame_free(&output); >>>> + return 0; >>>> + >>>> +fail: >>>> + av_frame_free(&output); >>>> + return err; >>>> +} >>>> + >>>> +int write_frame(AVFrame *frame) >>>> +{ >>>> + int idx, size; >>>> + int width = frame->width; >>>> + int height = frame->height; >>>> + >>>> + av_assert0(frame && frame->data[0] && output_file); >>>> + >>>> + for (idx = 0; idx < height; idx++) { >>>> + if ((size = fwrite(frame->data[0] + idx*frame->linesize[0], >>>> + 1, width, output_file)) < 0) { >>>> + fprintf(stderr, "Dump Y to file error.\n"); >>>> + return -1; >>>> + } >>>> + } >>>> + >>>> + height >>= 1; >>>> + for (idx = 0; idx < height; idx++) { >>>> + if ((size = fwrite(frame->data[1] + idx*frame->linesize[1], >>>> + 1, width, output_file)) < 0) { >>>> + fprintf(stderr, "Dump UV to file error.\n"); >>>> + return -1; >>>> + } >>>> + } >>> >>> Using av_image_copy_to_buffer() would be more generic, although it'd >>> require another allocation/copy in memory. (Just a suggestion.) >>> >> Will use av_image_copy_to_buffer(). >> >>>> + >>>> + return 0; >>>> +} >>>> + >>>> +int decode_write(AVCodecContext *avctx, AVPacket packet, int flush) > > I don't think you mean to pass the packet by value here> Yes, will use pointer in V3 patch. >>>> +{ >>>> + AVFrame *frame = NULL; >>>> + int ret = 0; >>>> + >>>> + ret = avcodec_send_packet(avctx, &packet); >>>> + if (ret < 0 && ret != AVERROR_EOF) >>>> + return 0; >>>> + >>>> + if (!(frame = av_frame_alloc())) >>>> + return AVERROR(ENOMEM); >>>> + >>>> + ret = avcodec_receive_frame(avctx, frame); >>>> + if (ret >= 0) { >>>> + /* retrieve data from GPU to CPU */ >>>> + if ((ret = retrieve_data(frame)) < 0) >>>> + goto fail; >>>> + >>>> + if ((ret = write_frame(frame)) < 0) >>>> + goto fail; >>>> + } else if (flush == 0) { >>>> + ret = 0; >>>> + } >>>> + >>>> +fail: >>>> + av_frame_free(&frame); >>>> + return ret; >>>> +} >>>> + >>>> +/* flush the decoder */ >>>> +int flush(AVCodecContext *avctx) >>>> +{ >>>> + AVPacket packet; >>>> + int ret = 0; >>>> + >>>> + av_init_packet(&packet); >>>> + packet.data = NULL; >>>> + packet.size = 0; > > IIRC passing NULL directly to avcodec_send_packet() is preferable to an empty > packet to flush? > Will change in the V3 patch :) >>>> + >>>> + while (1) { >>>> + if ((ret = decode_write(avctx, packet, 1)) < 0) >>>> + break; >>>> + } >>>> + av_packet_unref(&packet); >>>> + >>>> + return 0; >>>> +} >>>> + >>>> +int main(int argc, char *argv[]) >>>> +{ >>>> + AVFormatContext *input_ctx = NULL; >>>> + int i, video_stream, ret; >>>> + AVCodecContext *decoder_ctx = NULL; >>>> + AVCodec *decoder = NULL; >>>> + AVPacket packet; >>>> + >>>> + if (argc < 3) { >>>> + fprintf(stderr, "Usage: %s <input file> <output file>\n", >>>> argv[0]); >>>> + return -1; >>>> + } >>>> + >>>> + av_register_all(); >>>> + >>>> + /* open the input file */ >>>> + if (avformat_open_input(&input_ctx, argv[1], NULL, NULL) != 0) { >>>> + fprintf(stderr, "Cannot open input file '%s'\n", argv[1]); >>>> + return -1; >>>> + } >>>> + >>>> + if (avformat_find_stream_info(input_ctx, NULL) < 0) { >>>> + fprintf(stderr, "Couldn't find input stream information.\n"); >>>> + goto fail; >>>> + } >>>> + >>>> + /* find the video stream information */ >>>> + video_stream = -1; >>>> + for (i = 0; i < input_ctx->nb_streams; i++) { >>>> + AVStream *st = input_ctx->streams[i]; >>>> + if (st->codecpar->codec_type == AVMEDIA_TYPE_VIDEO) { >>>> + video_stream = i; /* NOTE: just handle the first video >>>> stream */ >>>> + break; >>>> + } >>>> + } > > Maybe replace this block with av_find_best_stream()? (Assuming there isn't > some reason I'm missing that that doesn't work...)
Good! This function will reduce about 10 lines code in this example. > >>>> + >>>> + if (video_stream == -1) { >>>> + fprintf(stderr, "No find a video stream in the input file.\n"); >>>> + goto fail; >>>> + } >>>> + >>>> + /* initialize the video decoder */ >>>> + if (!(decoder = >>>> avcodec_find_decoder(input_ctx->streams[video_stream]->codecpar->codec_id))) >>>> { >>>> + fprintf(stderr, "Could not find input codec\n"); >>>> + goto fail; >>>> + } >>>> + >>>> + if (!(decoder_ctx = avcodec_alloc_context3(decoder))) >>>> + return AVERROR(ENOMEM); >>>> + >>>> + if (avcodec_parameters_to_context(decoder_ctx, >>>> + >>>> input_ctx->streams[video_stream]->codecpar) < 0) >>>> + goto fail; >>>> + >>>> + decoder_ctx->get_format = get_vaapi_format; >>>> + av_opt_set_int(decoder_ctx, "refcounted_frames", 1, 0); >>>> + >>>> + if (decoder_init_vaapi(decoder_ctx) < 0) >>>> + goto fail; >>>> + >>>> + if ((ret = avcodec_open2(decoder_ctx, decoder, NULL)) < 0) { >>>> + fprintf(stderr, "Failed to open codec for stream #%u\n", i); >>>> + goto fail; >>>> + } >>>> + >>>> + /* open the output file to dump YUV */ >>>> + output_file = fopen(argv[2], "w+"); >>>> + >>>> + /* actual decoding and dump the YUV data */ >>>> + while (av_read_frame(input_ctx, &packet) >= 0) { >>>> + if (video_stream == packet.stream_index) >>>> + ret = decode_write(decoder_ctx, packet, 0); >>>> + av_packet_unref(&packet); >>>> + >>>> + if (ret < 0) >>>> + break; >>>> + } >>>> + >>>> + /* flush the decoder */ >>>> + flush(decoder_ctx); >>>> + >>>> +fail: >>>> + if (output_file) >>>> + fclose(output_file); >>>> + avcodec_free_context(&decoder_ctx); >>>> + avformat_close_input(&input_ctx); >>>> + av_buffer_unref(&hw_device_ctx); >>>> + >>>> + return ret; >>>> +} >>> >>> Generally looks OK. Can you replace all references to "vaapi" with "hw" >>> or so? This code will work for other hwaccels too, and the only things >>> that need to be switched are the AV_HWDEVICE_TYPE and the decoding >>> AVPixelFormat. The pixel format still needs to be mapped manually, but >>> we hope to add new API to make this also generic, so in the end you >>> could choose the hw implementation by passing a name to it or fully >>> automatically or so. >> >> Good suggestion, will re-work for the general HWAccel decode sample. > > Agree. Maybe pass the type name as a first argument to make the command line > like "argv[0] <vaapi|dxva2|d3d11va> <input file> <output file>"? > > (Those three should work at least. Videotoolbox might work as well, VDPAU > would need different output formats. Probably don't want more complexity > than that, though, because it wants to be a clear example.) > > Rest looks good to me. > > Thanks, > > - Mark > _______________________________________________ > ffmpeg-devel mailing list > ffmpeg-devel@ffmpeg.org > http://ffmpeg.org/mailman/listinfo/ffmpeg-devel > _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel