On Wed, Jul 26, 2017 at 01:01:00AM +0100, Rostislav Pehlivanov wrote: > On 12 July 2017 at 23:18, Tyler Jones <tdjones...@gmail.com> wrote: > > > > > diff --git a/libavcodec/vorbis.c b/libavcodec/vorbis.c > > index 399020e..8befab8 100644 > > --- a/libavcodec/vorbis.c > > +++ b/libavcodec/vorbis.c > > @@ -59,7 +59,7 @@ int ff_vorbis_len2vlc(uint8_t *bits, uint32_t *codes, > > unsigned num) > > unsigned i, j, p, code; > > > > for (p = 0; (bits[p] == 0) && (p < num); ++p) > > - ; > > + codes[p] = 0; > > if (p == num) > > return 0; > > > > @@ -78,9 +78,11 @@ int ff_vorbis_len2vlc(uint8_t *bits, uint32_t *codes, > > unsigned num) > > > > for (; p < num; ++p) { > > if (bits[p] > 32) > > - return AVERROR_INVALIDDATA; > > - if (bits[p] == 0) > > - continue; > > + return AVERROR_INVALIDDATA; > > + if (bits[p] == 0) { > > + codes[p] = 0; > > + continue; > > + } > > > > I prefer the if (!bits[p]) way of checking for 0. Most of the codebase does > so too.
Agreed. I'll change this. > > diff --git a/libavcodec/vorbis_enc_data.h b/libavcodec/vorbis_enc_data.h > > index a51aaec..eca43df 100644 > > --- a/libavcodec/vorbis_enc_data.h > > +++ b/libavcodec/vorbis_enc_data.h > > @@ -23,15 +23,78 @@ > > > > #include <stdint.h> > > > > <TABLE CHANGES> > > > > Could you move the tables to vorbis_data.c and delete vorbis_enc_data.h? > Would be neater. My only hesitation is that these tables are only used in the encoder. I like the additional clarity from the name, but I can change this. > > Apart from those nits, patch would be fine for merging as well. > > It improves quality in some ways however it introduces some clicking which > I believe is due to the lack of stability. > I think you can improve this by tweaking the constants in the previous > patch and by reducing the fluctuations between > transient and non-transient frames. Its better to have a whole series of > transients rather than interrupting them with non-transients, and vice > versa. I'll see if I can introduce some sort of bias to discourage frequent switching. I appreciate you taking a look and providing feedback. Thanks as always, Tyler Jones
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