On 10/8/2017 5:11 PM, Mark Thompson wrote: > This is just how hardware surfaces are stored in AVFrames - they have their > own API-specific handles in the data[] pointers because that's the only place > to put them. > > See > <http://git.videolan.org/?p=ffmpeg.git;a=blob;f=libavutil/pixfmt.h;h=24889c8e5288cd0e6b6dc59bc4455e87747fa7e8;hb=HEAD#l132> > and > <http://git.videolan.org/?p=ffmpeg.git;a=blob;f=libavutil/pixfmt.h;h=24889c8e5288cd0e6b6dc59bc4455e87747fa7e8;hb=HEAD#l337> > (and others). > > Thanks,
Eugh, well OK. That's arguably not exactly OK by the C standard. Oh well. - Derek _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel