2017-10-21 21:23 GMT+02:00 Carl Eugen Hoyos <ceffm...@gmail.com>: > 2017-10-21 19:35 GMT+02:00 Martin Vignali <martin.vign...@gmail.com>: > > Hello, > > > > I split the previous patch for HAPQAlpha decoding > > in several part, to be easier to read > > > > 0002-libavcodec-hapdec-reorganize-code-before-adding-mult : > > prepare for multi texture support but only decode the first texture > > > > 0003-libavcodec-hapdec-indent-after-previous-commit : > > Cosmetic : indent > > > > 0004-libavcodec-hapdec-add-support-for-hapqa-decoding : > > Decode HAQA, and support 2 texture decoding > > Is this the same patch as the one you explained to me > would show both unexpected behaviour for users and > make usage of the format needlessly difficult for > users? > > If yes, I don't think it is a good idea to resend it. > > > Are you sure, you don't talk about the discussion for HapAlphaOnly decoding /encoding ? if yes, the patch here are for another codec (HAQAlpha, who is RGBA with 2 textures (one for RGB and one for Alpha)) I think for this one, everyone will be agree, that we need to use RGBA :-)
Martin _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel