Also, do not overread input if linesize > width, or linesize is not divisible by 8, and use the proper rounded width/height for MAFD calculation.
Signed-off-by: Marton Balint <c...@passwd.hu> --- libavfilter/vf_framerate.c | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/libavfilter/vf_framerate.c b/libavfilter/vf_framerate.c index 5fffc2a172..5ed9ae4cb7 100644 --- a/libavfilter/vf_framerate.c +++ b/libavfilter/vf_framerate.c @@ -136,12 +136,12 @@ static av_always_inline int64_t sad_8x8_16(const uint16_t *src1, ptrdiff_t strid return sum; } -static int64_t scene_sad16(FrameRateContext *s, const uint16_t *p1, int p1_linesize, const uint16_t* p2, int p2_linesize, int height) +static int64_t scene_sad16(FrameRateContext *s, const uint16_t *p1, int p1_linesize, const uint16_t* p2, int p2_linesize, const int width, const int height) { int64_t sad; int x, y; - for (sad = y = 0; y < height; y += 8) { - for (x = 0; x < p1_linesize; x += 8) { + for (sad = y = 0; y < height - 7; y += 8) { + for (x = 0; x < width - 7; x += 8) { sad += sad_8x8_16(p1 + y * p1_linesize + x, p1_linesize, p2 + y * p2_linesize + x, @@ -151,12 +151,12 @@ static int64_t scene_sad16(FrameRateContext *s, const uint16_t *p1, int p1_lines return sad; } -static int64_t scene_sad8(FrameRateContext *s, uint8_t *p1, int p1_linesize, uint8_t* p2, int p2_linesize, int height) +static int64_t scene_sad8(FrameRateContext *s, uint8_t *p1, int p1_linesize, uint8_t* p2, int p2_linesize, const int width, const int height) { int64_t sad; int x, y; - for (sad = y = 0; y < height; y += 8) { - for (x = 0; x < p1_linesize; x += 8) { + for (sad = y = 0; y < height - 7; y += 8) { + for (x = 0; x < width - 7; x += 8) { sad += s->sad(p1 + y * p1_linesize + x, p1_linesize, p2 + y * p2_linesize + x, @@ -181,11 +181,11 @@ static double get_scene_score(AVFilterContext *ctx, AVFrame *crnt, AVFrame *next ff_dlog(ctx, "get_scene_score() process\n"); if (s->bitdepth == 8) - sad = scene_sad8(s, crnt->data[0], crnt->linesize[0], next->data[0], next->linesize[0], crnt->height); + sad = scene_sad8(s, crnt->data[0], crnt->linesize[0], next->data[0], next->linesize[0], crnt->width, crnt->height); else - sad = scene_sad16(s, (const uint16_t*)crnt->data[0], crnt->linesize[0] >> 1, (const uint16_t*)next->data[0], next->linesize[0] >> 1, crnt->height); + sad = scene_sad16(s, (const uint16_t*)crnt->data[0], crnt->linesize[0] >> 1, (const uint16_t*)next->data[0], next->linesize[0] >> 1, crnt->width, crnt->height); - mafd = (double)sad * 100.0 / (crnt->height * crnt->width) / (1 << s->bitdepth); + mafd = (double)sad * 100.0 / FFMAX(1, (crnt->height & ~7) * (crnt->width & ~7)) / (1 << s->bitdepth); diff = fabs(mafd - s->prev_mafd); ret = av_clipf(FFMIN(mafd, diff), 0, 100.0); s->prev_mafd = mafd; -- 2.13.6 _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel