Hi, I’m looking at struct AVIOContext and avio_alloc_context(), and wondering if there’s an alternate mode of I/O where reading a stream (for instance) is event-driven by data arriving on a network socket.
This is in a trivial sequential case with no seeking or pausing. I’m using libevent2 and all events (timeouts, sockets posting data ready for reading, button-presses, etc) are dispatched as events from that main loop. Receiving data and decoding it also needs to be handled from this main loop. Are there any examples to go by? Thanks, -Philip _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel