On Fri, Apr 20, 2018 at 05:30:02AM +0100, Rostislav Pehlivanov wrote: > The plan is to eventually be able to apply effects and encode entirely > on the GPU. > > Rostislav Pehlivanov (8): > hwcontext_internal: add ff_hwframe_map_replace > hwcontext_opencl: use ff_hwframe_map_replace() > lavu: add a Vulkan hwcontext > lavfi: add common Vulkan filtering code > lavfi: add a Vulkan avgblur filter > lavfi: add a Vulkan chromatic aberration filter > lavfi: add a Vulkan overlay filter > lavfi: add a Vulkan scale filter
This seems to break build here on ubuntu linux x86-64 Thats just with my normal build, no attempt to enable any vulkan stuff AR libavdevice/libavdevice.a CC libavfilter/vf_chromaticaberration_vulkan.o In file included from libavfilter/vulkan.h:29:0, from libavfilter/vf_chromaticaberration_vulkan.c:20: ./libavutil/hwcontext_vulkan.h:25:27: fatal error: vulkan/vulkan.h: No such file or directory #include <vulkan/vulkan.h> ^ compilation terminated. make: *** [libavfilter/vf_chromaticaberration_vulkan.o] Error 1 [...] -- Michael GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB If you fake or manipulate statistics in a paper in physics you will never get a job again. If you fake or manipulate statistics in a paper in medicin you will get a job for life at the pharma industry.
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