FFmbc uses this. bmx uses this. XAVC MXF Mapping and Operating Points prefers this. Basic rounding rules also yields these numbers.
Signed-off-by: Marton Balint <c...@passwd.hu> --- libavformat/mxf.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libavformat/mxf.c b/libavformat/mxf.c index a909401f08..c8b57f7f0b 100644 --- a/libavformat/mxf.c +++ b/libavformat/mxf.c @@ -134,7 +134,7 @@ static const MXFSamplesPerFrame mxf_spf[] = { { { 1001, 24000 }, { 2002, 0, 0, 0, 0, 0 } }, // FILM 23.976 { { 1, 24}, { 2000, 0, 0, 0, 0, 0 } }, // FILM 24 { { 1001, 30000 }, { 1602, 1601, 1602, 1601, 1602, 0 } }, // NTSC 29.97 - { { 1001, 60000 }, { 801, 801, 801, 801, 800, 0 } }, // NTSC 59.94 + { { 1001, 60000 }, { 801, 801, 800, 801, 801, 0 } }, // NTSC 59.94 { { 1, 25 }, { 1920, 0, 0, 0, 0, 0 } }, // PAL 25 { { 1, 50 }, { 960, 0, 0, 0, 0, 0 } }, // PAL 50 { { 1, 60 }, { 800, 0, 0, 0, 0, 0 } }, -- 2.13.6 _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel