> > does the LUT generation code produce different results on platforms ? > if so i would suggest to try to use double and to add a small offset if > needed > > a 8bit table has 256 entries, a 16bit table 65536 > a difference would occur if a source value from 64bit floats gets rounded > differently to 32bit floats. If this occurs a small offset could be added > so that none of the 65536 cases end up close to being between 2 32bit > floats > > This would avoid teh rather complex code if it works > > Hello,
Can't test on other platform than x86_32 and x86_64, so i can't really answer to this question. It's the reason why, i write a code, which doesn't use float calc. Martin _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel