Here is attached the "commit" patch, if you like this more.

-Ulf

Am 11.03.19 um 22:59 schrieb Ulf Zibis:
> Hi,
>
> I have made some refactoring to vf_fillborders.c.
>
> My motivation came from using this filter as a template for a new
> filter. Refactoring the code was a good exercise to understand FFmpeg's
> data models.
>
> I think, the code is now much better readable and I believe, it's faster
> because of:
> - more use of memset() and memcpy()
> - less calculations in the inner for loops
> - skip the looping for right/left filling when there is nothing to do
>
> I would be appreciated, if one would review my proposed changes.
>
> Hopefully I've used the right format for the patch. Please honour, that
> I'm new in FFmpeg development.
>
> -Ulf
>
>
> _______________________________________________
> ffmpeg-devel mailing list
> ffmpeg-devel@ffmpeg.org
> https://ffmpeg.org/mailman/listinfo/ffmpeg-devel
>From 74dda304bf7a0a31873518187438815d08533934 Mon Sep 17 00:00:00 2001
From: Ulf Zibis <ulf.zi...@cosoco.de>
Date: 11.03.2019, 23:04:15

Beautified + accelerated

diff --git a/libavfilter/vf_fillborders.c b/libavfilter/vf_fillborders.c
index 1344587..a7a074b 100644
--- a/libavfilter/vf_fillborders.c
+++ b/libavfilter/vf_fillborders.c
@@ -1,5 +1,7 @@
 /*
  * Copyright (c) 2017 Paul B Mahol
+ * 
+ * Contributors: Ulf Zibis
  *
  * This file is part of FFmpeg.
  *
@@ -18,6 +20,7 @@
  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  */
 
+#include <sys/param.h>
 #include "libavutil/colorspace.h"
 #include "libavutil/common.h"
 #include "libavutil/opt.h"
@@ -84,187 +87,176 @@
 
 static void smear_borders8(FillBordersContext *s, AVFrame *frame)
 {
-    int p, y;
+    for (int p = 0; p < s->nb_planes; p++) {
+        uint8_t *data = frame->data[p];
+        int lz = frame->linesize[p];
+        int width = s->planewidth[p];
+        int height = s->planeheight[p] * lz;
+        int left = s->borders[p].left;
+        int right = width - s->borders[p].right;
+        int top = s->borders[p].top * lz;
+        int bottom = height - s->borders[p].bottom * lz;
 
-    for (p = 0; p < s->nb_planes; p++) {
-        uint8_t *ptr = frame->data[p];
-        int linesize = frame->linesize[p];
+        /* fill left and right borders from top to bottom border */
+        if (left != 0 || right != width) // in case skip for performance
+            for (int y = top; y < bottom; y += lz) {
+                memset(data + y, *(data + y + left), left);
+                memset(data + y + right, *(data + y + right - 1), width - right);
+            }
 
-        for (y = s->borders[p].top; y < s->planeheight[p] - s->borders[p].bottom; y++) {
-            memset(ptr + y * linesize,
-                   *(ptr + y * linesize + s->borders[p].left),
-                   s->borders[p].left);
-            memset(ptr + y * linesize + s->planewidth[p] - s->borders[p].right,
-                   *(ptr + y * linesize + s->planewidth[p] - s->borders[p].right - 1),
-                   s->borders[p].right);
-        }
-
-        for (y = 0; y < s->borders[p].top; y++) {
-            memcpy(ptr + y * linesize,
-                   ptr + s->borders[p].top * linesize, s->planewidth[p]);
-        }
-
-        for (y = s->planeheight[p] - s->borders[p].bottom; y < s->planeheight[p]; y++) {
-            memcpy(ptr + y * linesize,
-                   ptr + (s->planeheight[p] - s->borders[p].bottom - 1) * linesize,
-                   s->planewidth[p]);
-        }
+        /* fill top and bottom borders */
+        for (uint8_t *y = data + top; y > data; )
+            memcpy(y -= lz, data + top, width);
+        for (uint8_t *y = data + bottom; y < data + height; y += lz)
+            memcpy(y, data + bottom - lz, width);
     }
 }
 
 static void smear_borders16(FillBordersContext *s, AVFrame *frame)
 {
-    int p, y, x;
+    for (int p = 0; p < s->nb_planes; p++) {
+        uint16_t *data = (uint16_t *)frame->data[p];
+        int lz = frame->linesize[p] / sizeof(uint16_t);
+        int width = s->planewidth[p];
+        int height = s->planeheight[p] * lz;
+        int left = s->borders[p].left;
+        int right = width - s->borders[p].right;
+        int top = s->borders[p].top * lz;
+        int bottom = height - s->borders[p].bottom * lz;
 
-    for (p = 0; p < s->nb_planes; p++) {
-        uint16_t *ptr = (uint16_t *)frame->data[p];
-        int linesize = frame->linesize[p] / 2;
-
-        for (y = s->borders[p].top; y < s->planeheight[p] - s->borders[p].bottom; y++) {
-            for (x = 0; x < s->borders[p].left; x++) {
-                ptr[y * linesize + x] =  *(ptr + y * linesize + s->borders[p].left);
+        /* fill left and right borders from top to bottom border */
+        if (left != 0 || right != width) // in case skip for performance
+            for (int y = top; y < bottom; y += lz) {
+                for (int x = left; x >= 0; x--)
+                    data[y + x] =  data[y + left];
+                for (int x = right; x < width; x++)
+                    data[y + x] = data[y + right - 1];
             }
 
-            for (x = 0; x < s->borders[p].right; x++) {
-                ptr[y * linesize + s->planewidth[p] - s->borders[p].right + x] =
-                   *(ptr + y * linesize + s->planewidth[p] - s->borders[p].right - 1);
-            }
-        }
-
-        for (y = 0; y < s->borders[p].top; y++) {
-            memcpy(ptr + y * linesize,
-                   ptr + s->borders[p].top * linesize, s->planewidth[p] * 2);
-        }
-
-        for (y = s->planeheight[p] - s->borders[p].bottom; y < s->planeheight[p]; y++) {
-            memcpy(ptr + y * linesize,
-                   ptr + (s->planeheight[p] - s->borders[p].bottom - 1) * linesize,
-                   s->planewidth[p] * 2);
-        }
+        /* fill top and bottom borders */
+        for (uint16_t *y = data + top; y > data; )
+            memcpy(y -= lz, data + top, width * sizeof(uint16_t));
+        for (uint16_t *y = data + bottom; y < data + height; y += lz)
+            memcpy(y, data + bottom - lz, width * sizeof(uint16_t));
     }
 }
 
 static void mirror_borders8(FillBordersContext *s, AVFrame *frame)
 {
-    int p, y, x;
+    for (int p = 0; p < s->nb_planes; p++) {
+        uint8_t *data = frame->data[p];
+        int lz = frame->linesize[p];
+        int width = s->planewidth[p];
+        int height = s->planeheight[p] * lz;
+        int left = s->borders[p].left;
+        int right = width - s->borders[p].right;
+        int top = s->borders[p].top * lz;
+        int bottom = height - s->borders[p].bottom * lz;
 
-    for (p = 0; p < s->nb_planes; p++) {
-        uint8_t *ptr = frame->data[p];
-        int linesize = frame->linesize[p];
-
-        for (y = s->borders[p].top; y < s->planeheight[p] - s->borders[p].bottom; y++) {
-            for (x = 0; x < s->borders[p].left; x++) {
-                ptr[y * linesize + x] = ptr[y * linesize + s->borders[p].left * 2 - 1 - x];
+        /* fill left and right borders from top to bottom border */
+        if (left != 0 || right != width) // in case skip for performance
+            for (int y = top; y < bottom; y += lz)
+                for (int x = left, x2 = x; x >= 0; x--) {
+                    data[y + x] = data[y + x2++];
+                for (int x = right, x2 = x; x < width; x++)
+                    data[y + x] = data[y + --x2];
             }
 
-            for (x = 0; x < s->borders[p].right; x++) {
-                ptr[y * linesize + s->planewidth[p] - s->borders[p].right + x] =
-                    ptr[y * linesize + s->planewidth[p] - s->borders[p].right - 1 - x];
-            }
-        }
-
-        for (y = 0; y < s->borders[p].top; y++) {
-            memcpy(ptr + y * linesize,
-                   ptr + (s->borders[p].top * 2 - 1 - y) * linesize,
-                   s->planewidth[p]);
-        }
-
-        for (y = 0; y < s->borders[p].bottom; y++) {
-            memcpy(ptr + (s->planeheight[p] - s->borders[p].bottom + y) * linesize,
-                   ptr + (s->planeheight[p] - s->borders[p].bottom - 1 - y) * linesize,
-                   s->planewidth[p]);
-        }
+        /* fill top and bottom borders */
+        for (uint8_t *y = data + top, *y2 = y; y > data; y2 += lz)
+            memcpy(y -= lz, y2, width);
+        for (uint8_t *y = data + bottom, *y2 = y; y < data + height; y += lz)
+            memcpy(y, y2 -= lz, width);
     }
 }
 
 static void mirror_borders16(FillBordersContext *s, AVFrame *frame)
 {
-    int p, y, x;
+    for (int p = 0; p < s->nb_planes; p++) {
+        uint16_t *data = (uint16_t *)frame->data[p];
+        int lz = frame->linesize[p] / sizeof(uint16_t);
+        int width = s->planewidth[p];
+        int height = s->planeheight[p] * lz;
+        int left = s->borders[p].left;
+        int right = width - s->borders[p].right;
+        int top = s->borders[p].top * lz;
+        int bottom = height - s->borders[p].bottom * lz;
 
-    for (p = 0; p < s->nb_planes; p++) {
-        uint16_t *ptr = (uint16_t *)frame->data[p];
-        int linesize = frame->linesize[p] / 2;
-
-        for (y = s->borders[p].top; y < s->planeheight[p] - s->borders[p].bottom; y++) {
-            for (x = 0; x < s->borders[p].left; x++) {
-                ptr[y * linesize + x] = ptr[y * linesize + s->borders[p].left * 2 - 1 - x];
+        /* fill left and right borders from top to bottom border */
+        if (left != 0 || right != width) // in case skip for performance
+            for (int y = top; y < bottom; y += lz) {
+                for (int x = left, x2 = x; x >= 0; x--)
+                    data[y + x] = data[y + x2++];
+                for (int x = right, x2 = x; x < width; x++)
+                    data[y + x] = data[y + --x2];
             }
 
-            for (x = 0; x < s->borders[p].right; x++) {
-                ptr[y * linesize + s->planewidth[p] - s->borders[p].right + x] =
-                    ptr[y * linesize + s->planewidth[p] - s->borders[p].right - 1 - x];
-            }
-        }
-
-        for (y = 0; y < s->borders[p].top; y++) {
-            memcpy(ptr + y * linesize,
-                   ptr + (s->borders[p].top * 2 - 1 - y) * linesize,
-                   s->planewidth[p] * 2);
-        }
-
-        for (y = 0; y < s->borders[p].bottom; y++) {
-            memcpy(ptr + (s->planeheight[p] - s->borders[p].bottom + y) * linesize,
-                   ptr + (s->planeheight[p] - s->borders[p].bottom - 1 - y) * linesize,
-                   s->planewidth[p] * 2);
-        }
+        /* fill top and bottom borders */
+        for (uint16_t *y = data + top, *y2 = y; y > data; y2 += lz)
+            memcpy(y -= lz, y2, width * sizeof(uint16_t));
+        for (uint16_t *y = data + bottom, *y2 = y; y < data + height; y += lz)
+            memcpy(y, y2 -= lz, width * sizeof(uint16_t));
     }
 }
 
 static void fixed_borders8(FillBordersContext *s, AVFrame *frame)
 {
-    int p, y;
-
-    for (p = 0; p < s->nb_planes; p++) {
-        uint8_t *ptr = frame->data[p];
+    for (int p = 0; p < s->nb_planes; p++) {
+        uint8_t *data = frame->data[p];
+        int lz = frame->linesize[p];
+        int width = s->planewidth[p];
+        int height = s->planeheight[p] * lz;
+        int left = s->borders[p].left;
+        int right = width - s->borders[p].right;
+        int top = s->borders[p].top * lz;
+        int bottom = height - s->borders[p].bottom * lz;
         uint8_t fill = s->fill[p];
-        int linesize = frame->linesize[p];
 
-        for (y = s->borders[p].top; y < s->planeheight[p] - s->borders[p].bottom; y++) {
-            memset(ptr + y * linesize, fill, s->borders[p].left);
-            memset(ptr + y * linesize + s->planewidth[p] - s->borders[p].right, fill,
-                   s->borders[p].right);
-        }
+        /* fill left and right borders from top to bottom border */
+        if (left != 0 || right != width) // in case skip for performance
+            for (int y = top; y < bottom; y += lz) {
+                memset(data + y, fill, left);
+                memset(data + y + right, fill, width - right);
+            }
 
-        for (y = 0; y < s->borders[p].top; y++) {
-            memset(ptr + y * linesize, fill, s->planewidth[p]);
-        }
-
-        for (y = s->planeheight[p] - s->borders[p].bottom; y < s->planeheight[p]; y++) {
-            memset(ptr + y * linesize, fill, s->planewidth[p]);
-        }
+        /* fill top and bottom borders */
+        for (uint8_t *y = data + top; y > data; )
+            memset(y -= lz, fill, width);
+        for (uint8_t *y = data + bottom; y < data + height; y += lz)
+            memset(y, fill, width);
     }
 }
 
 static void fixed_borders16(FillBordersContext *s, AVFrame *frame)
 {
-    int p, y, x;
+    for (int p = 0; p < s->nb_planes; p++) {
+        uint16_t *data = (uint16_t *)frame->data[p];
+        int lz = frame->linesize[p] / sizeof(uint16_t);
+        int width = s->planewidth[p];
+        int height = s->planeheight[p] * lz;
+        int left = s->borders[p].left;
+        int right = width - s->borders[p].right;
+        int top = s->borders[p].top * lz;
+        int bottom = height - s->borders[p].bottom * lz;
+        int fill_sz = MAX(MAX(left, right), top!=0 || height-bottom!=0 ? width : 0);
+        uint16_t *fill = malloc(fill_sz * sizeof(uint16_t));
+        for (int i = 0; i < fill_sz; i++)
+            fill[i] = s->fill[p] << (s->depth - 8);
 
-    for (p = 0; p < s->nb_planes; p++) {
-        uint16_t *ptr = (uint16_t *)frame->data[p];
-        uint16_t fill = s->fill[p] << (s->depth - 8);
-        int linesize = frame->linesize[p] / 2;
-
-        for (y = s->borders[p].top; y < s->planeheight[p] - s->borders[p].bottom; y++) {
-            for (x = 0; x < s->borders[p].left; x++) {
-                ptr[y * linesize + x] = fill;
+        /* fill left and right borders from top to bottom border */
+        if (left != 0 || right != width) // in case skip for performance
+            for (int y = top; y < bottom; y += lz) {
+                memcpy(data + y, fill, left * sizeof(uint16_t));
+                memcpy(data + y + right, fill, (width - right) * sizeof(uint16_t));
             }
 
-            for (x = 0; x < s->borders[p].right; x++) {
-                ptr[y * linesize + s->planewidth[p] - s->borders[p].right + x] = fill;
-            }
-        }
+        /* fill top and bottom borders */
+        for (uint16_t *y = data + top; y > data; )
+            memcpy(y -= lz, fill, width * sizeof(uint16_t));
+        for (uint16_t *y = data + bottom; y < data + height; y += lz)
+            memcpy(y, fill, width * sizeof(uint16_t));
 
-        for (y = 0; y < s->borders[p].top; y++) {
-            for (x = 0; x < s->planewidth[p]; x++) {
-                ptr[y * linesize + x] = fill;
-            }
-        }
-
-        for (y = s->planeheight[p] - s->borders[p].bottom; y < s->planeheight[p]; y++) {
-            for (x = 0; x < s->planewidth[p]; x++) {
-                ptr[y * linesize + x] = fill;
-            }
-        }
+        free(fill);
     }
 }
 
@@ -282,6 +274,20 @@
     AVFilterContext *ctx = inlink->dst;
     FillBordersContext *s = ctx->priv;
     const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(inlink->format);
+
+    if (inlink->w < s->left + s->right ||
+        inlink->w <= s->left ||
+        inlink->w <= s->right ||
+        inlink->h < s->top + s->bottom ||
+        inlink->h <= s->top ||
+        inlink->h <= s->bottom ||
+        inlink->w < s->left * 2 ||
+        inlink->w < s->right * 2 ||
+        inlink->h < s->top * 2 ||
+        inlink->h < s->bottom * 2) {
+        av_log(ctx, AV_LOG_ERROR, "Borders are bigger than input frame size.\n");
+        return AVERROR(EINVAL);
+    }
 
     s->nb_planes = desc->nb_components;
     s->depth = desc->comp[0].depth;
@@ -306,40 +312,24 @@
     s->borders[2].top    = s->top >> desc->log2_chroma_h;
     s->borders[2].bottom = s->bottom >> desc->log2_chroma_h;
 
-    if (inlink->w < s->left + s->right ||
-        inlink->w <= s->left ||
-        inlink->w <= s->right ||
-        inlink->h < s->top + s->bottom ||
-        inlink->h <= s->top ||
-        inlink->h <= s->bottom ||
-        inlink->w < s->left * 2 ||
-        inlink->w < s->right * 2 ||
-        inlink->h < s->top * 2 ||
-        inlink->h < s->bottom * 2) {
-        av_log(ctx, AV_LOG_ERROR, "Borders are bigger than input frame size.\n");
-        return AVERROR(EINVAL);
-    }
-
     switch (s->mode) {
-    case FM_SMEAR:  s->fillborders = s->depth <= 8 ? smear_borders8  : smear_borders16;  break;
-    case FM_MIRROR: s->fillborders = s->depth <= 8 ? mirror_borders8 : mirror_borders16; break;
-    case FM_FIXED:  s->fillborders = s->depth <= 8 ? fixed_borders8  : fixed_borders16;  break;
-    }
+        case FM_SMEAR:  s->fillborders = s->depth <= 8 ? smear_borders8  : smear_borders16;  break;
+        case FM_MIRROR: s->fillborders = s->depth <= 8 ? mirror_borders8 : mirror_borders16; break;
+        case FM_FIXED:  s->fillborders = s->depth <= 8 ? fixed_borders8  : fixed_borders16;
+            if (desc->flags & AV_PIX_FMT_FLAG_RGB) {
+                uint8_t rgba_map[4];
+                int i;
 
-    s->yuv_color[Y] = RGB_TO_Y_CCIR(s->rgba_color[R], s->rgba_color[G], s->rgba_color[B]);
-    s->yuv_color[U] = RGB_TO_U_CCIR(s->rgba_color[R], s->rgba_color[G], s->rgba_color[B], 0);
-    s->yuv_color[V] = RGB_TO_V_CCIR(s->rgba_color[R], s->rgba_color[G], s->rgba_color[B], 0);
-    s->yuv_color[A] = s->rgba_color[A];
-
-    if (desc->flags & AV_PIX_FMT_FLAG_RGB) {
-        uint8_t rgba_map[4];
-        int i;
-
-        ff_fill_rgba_map(rgba_map, inlink->format);
-        for (i = 0; i < 4; i++)
-            s->fill[rgba_map[i]] = s->rgba_color[i];
-    } else {
-        memcpy(s->fill, s->yuv_color, sizeof(s->yuv_color));
+                ff_fill_rgba_map(rgba_map, inlink->format);
+                for (i = 0; i < sizeof(rgba_map); i++)
+                    s->fill[rgba_map[i]] = s->rgba_color[i];
+            } else {
+                s->yuv_color[Y] = RGB_TO_Y_CCIR(s->rgba_color[R], s->rgba_color[G], s->rgba_color[B]);
+                s->yuv_color[U] = RGB_TO_U_CCIR(s->rgba_color[R], s->rgba_color[G], s->rgba_color[B], 0);
+                s->yuv_color[V] = RGB_TO_V_CCIR(s->rgba_color[R], s->rgba_color[G], s->rgba_color[B], 0);
+                s->yuv_color[A] = s->rgba_color[A];
+                memcpy(s->fill, s->yuv_color, sizeof(s->yuv_color));
+            } break;
     }
 
     return 0;
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