On Sat, 13 Jul 2019, hwren wrote:


At 2019-07-13 01:38:55, "Marton Balint" <c...@passwd.hu> wrote:


On Fri, 12 Jul 2019, hwrenx wrote:

Can effectivly improved decoding speed when memcpy becomes a limitation
for proccessing high resolution source.
Tested under i7-8700k with `ffmpeg -i 7680x4320.avs2 -vsync 0 -f null -`
got performance 23fps => 42fps

Signed-off-by: hwrenx <hwr...@126.com>
---
libavcodec/libdavs2.c | 54 +++++++++++++++++++++++++++++----------------------
1 file changed, 31 insertions(+), 23 deletions(-)

diff --git a/libavcodec/libdavs2.c b/libavcodec/libdavs2.c
index 1b274a3..af0778f 100644
--- a/libavcodec/libdavs2.c
+++ b/libavcodec/libdavs2.c
@@ -60,13 +60,24 @@ static av_cold int davs2_init(AVCodecContext *avctx)
    return 0;
}

+static void davs2_frame_unref(void *opaque, uint8_t *data) {
+    DAVS2Context    *cad = (DAVS2Context *)opaque;
+    davs2_picture_t  pic;
+
+    pic.magic = (davs2_picture_t *)data;
+
+    if (cad->decoder) {
+        davs2_decoder_frame_unref(cad->decoder, &pic);
+    } else {
+        av_log(NULL, AV_LOG_WARNING, "Decoder not found, frame unreference 
failed.\n");

Whoa, this should not happen, and you have to be prepared that the user might close the decoder before freeing the last frame.

I hope so, actually it's harmless if we failed to unref some frames outside 
davs2 when decoder
was closed through davs2_decoder_close(). The decoder will free the memory 
which contains
all recycle data itself.

And that is the problem, because the data should survive closing the (avcodec) decoder.



Maybe you should use some refcounting and create references to the decoder, others may have a better idea.

Regards,
Marton

Of course, anyway, it would be better if there are any ways to make sure we 
correctly freed all
frames even decoder was not found or exited without a davs2_decoder_close().  
But force to
free the memory immediately in the call back function can cause troubles to 
decoder and I'm
not very clearly understand how to use reference to deal with this problem 
inside a codec.


Maybe that means I could reference the buffer and waiting ffmpeg to free them 
once they were
not handled by davs2?

I am not sure I understand your concern here.

Here is what I propose in more detail, I think it works for all cases:

In davs_init allocate a small struct which contains the decoder and a reference counter for the decoder itself:
DAVS2Reference {
  atomic_int refcount;
  void *decoder;
}
set the refs to 1.

In davs2_dump_frames you should pass the allocated DAVS2Reference to av_buffer_create instead of the DAVS2Context. After each successful av_buffer_create you should increase refcount.

In davs2_frame_unref after freeing the frame you should decrease the reference counter and if you reach 0 then you can destroy the davs2 decoder (and free DAVS2Reference struct as well)

You can do the same in davs2_end: decrease the refcount and if you reach 0 then you can close the davs2 decoder and free the DAVS2Reference struct.

Regards,
Marton
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