This patchset adds support for the ASF container and ADPCM variant used by some Argonaut Software games such as 'Croc! Legend of the Gobbos' and 'Croc 2'.
Version 2 has fixes suggested in [1]. It has been tested against: - ANISOUND/*.ASF from Croc 1 - music/*.asf from Croc 2 - FIGHT/SOUND/*.ASF from https://samples.ffmpeg.org/game-formats/brender/part2.zip [1]: https://ffmpeg.org/pipermail/ffmpeg-devel/2020-January/255986.html Zane Zane van Iperen (2): avcodec: add decoder for argonaut games' adpcm codec avformat: add demuxer for argonaut games' ASF format Changelog | 3 +- doc/general.texi | 1 + libavcodec/Makefile | 1 + libavcodec/adpcm_argo.c | 264 +++++++++++++++++++++++++++++++++++++++ libavcodec/allcodecs.c | 1 + libavcodec/avcodec.h | 1 + libavcodec/codec_desc.c | 7 ++ libavcodec/version.h | 2 +- libavformat/Makefile | 1 + libavformat/allformats.c | 1 + libavformat/argo_asf.c | 260 ++++++++++++++++++++++++++++++++++++++ libavformat/version.h | 4 +- 12 files changed, 542 insertions(+), 4 deletions(-) create mode 100644 libavcodec/adpcm_argo.c create mode 100644 libavformat/argo_asf.c -- 2.17.1 _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".