On Sun, Jan 19, 2020 at 11:51:03AM +0800, Ting Fu wrote: > The original inline assembly and nasm code have the same fps when called by > command. > NASM code almost has no impact on the perfromance. > > Signed-off-by: Ting Fu <ting...@intel.com> > --- > V8: > Remove all reindention to make review easier. > Fix some improper indention. > Reserve the "inline" for next patch. > > libswscale/x86/Makefile | 1 + > libswscale/x86/swscale.c | 16 +- > libswscale/x86/yuv2rgb.c | 26 +- > libswscale/x86/yuv2rgb_template.c | 392 +++++------------------------- > libswscale/x86/yuv_2_rgb.asm | 270 ++++++++++++++++++++ > 5 files changed, 351 insertions(+), 354 deletions(-) > create mode 100644 libswscale/x86/yuv_2_rgb.asm
Seems to work, i intend to apply this in a few days thx [...] -- Michael GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB I do not agree with what you have to say, but I'll defend to the death your right to say it. -- Voltaire
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