On Thu, Feb 20, 2020 at 3:16 PM Mohammad Izadi <moh.iz...@gmail.com> wrote:
> On Thu, Feb 20, 2020 at 12:10 PM Vittorio Giovara < > vittorio.giov...@gmail.com> wrote: > > > On Mon, Feb 10, 2020 at 3:14 PM Mohammad Izadi <moh.iz...@gmail.com> > > wrote: > > > > > From: Mohammad Izadi <iz...@google.com> > > > > > > Trying to read HDR10+ metadata from HEVC/SEI and pass it to packet side > > > data in the follow-up CLs. > > > --- > > > libavutil/hdr_dynamic_metadata.c | 165 +++++++++++++++++++++++++++++++ > > > libavutil/hdr_dynamic_metadata.h | 13 ++- > > > libavutil/version.h | 2 +- > > > 3 files changed, 178 insertions(+), 2 deletions(-) > > > > > > diff --git a/libavutil/hdr_dynamic_metadata.c > > > b/libavutil/hdr_dynamic_metadata.c > > > index 0fa1ee82de..f24bcb40f5 100644 > > > --- a/libavutil/hdr_dynamic_metadata.c > > > +++ b/libavutil/hdr_dynamic_metadata.c > > > @@ -19,8 +19,17 @@ > > > */ > > > > > > #include "hdr_dynamic_metadata.h" > > > +#include "libavcodec/get_bits.h" > > > > > > > wait is it ok to use libavcodec headers in libavutil? while it's fine at > > compilation time since it is an inlined header, I don't think it's a good > > idea to freely use such functions in this way: what I would do is rather > > implement the parsing in libavcodec, store the fields in a structure > > defined in libavutil and then use this new structure in here > > > > What if I move it all to livavcodec? > > that works too, but then you'd need to figure out a way to export this information to the callers I suppose See how it is done for the various SEI handling functions, that parse fields in h264*.c or hevc*.c, call a lavu function, and then export such information with a frame side data. (note that you're replying with some formatting on, mixing your reply with the previous one) > > > > > #include "mem.h" > > > > > > +static const int32_t luminance_den = 1; > > > +static const int32_t peak_luminance_den = 15; > > > +static const int32_t rgb_den = 100000; > > > +static const int32_t fraction_pixel_den = 1000; > > > +static const int32_t knee_point_den = 4095; > > > +static const int32_t bezier_anchor_den = 1023; > > > +static const int32_t saturation_weight_den = 8; > > > > > > > These fields could also be stored in the structure i mentioned, rather > then > > having them declared as static here. > > > You mean to create a new struct just for constants? > no i guess i don't understand why those constants are needed there: if they are just used as constant you could just use #define instead of static int, if they are used once, you could use them where needed, and avoid declaring them in the first place -- Vittorio _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".