New submission from Josh Fleming <[EMAIL PROTECTED]>: The sine window code in libavcode/wma.c (~lines 66 and 301) was replaced with a call to ff_sine_window_init in revision 14758. However, there's a small difference in the math between what was there and what's in the function, and this is causing garbled audio in WMA decodes.
---------- messages: 2808 nosy: joshvf priority: normal status: new substatus: new title: Misplaced call to ff_sine_window_init in libavcodec/wma.c is causing garbled audio in decoded WMA streams topic: ffmpeg type: bug ______________________________________________________ FFmpeg issue tracker <[EMAIL PROTECTED]> <https://roundup.mplayerhq.hu/roundup/ffmpeg/issue586> ______________________________________________________
