New submission from Josh Fleming <[EMAIL PROTECTED]>:

The sine window code in libavcode/wma.c (~lines 66 and 301) was replaced 
with a call to ff_sine_window_init in revision 14758. However, there's a 
small difference in the math between what was there and what's in the 
function, and this is causing garbled audio in WMA decodes.

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messages: 2808
nosy: joshvf
priority: normal
status: new
substatus: new
title: Misplaced call to ff_sine_window_init in libavcodec/wma.c is causing 
garbled audio in decoded WMA streams
topic: ffmpeg
type: bug

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FFmpeg issue tracker <[EMAIL PROTECTED]>
<https://roundup.mplayerhq.hu/roundup/ffmpeg/issue586>
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