Albert Lee <[email protected]> added the comment: Unfortunately this conversation was in the form of private web forum messages on psx-scene.com, but I can provide my login details on the site if you need them.
I don't see any obvious strings in the binary either, but as the GCC/binutils toolchain used for PS2 development has not changed in years, it may be feasible to try comparing with the code sequences in 2.1 (or inline assembly bits such as in SMS_H263.c, or the contents of lookup tables). I think Eugene will take this seriously enough to answer polite direct inquiry from FFmpeg developers. His username on psx-scene.com is "EEUG". ____________________________________________________ FFmpeg issue tracker <[email protected]> <https://roundup.ffmpeg.org/roundup/ffmpeg/issue717> ____________________________________________________
