Ramiro Polla <[email protected]> added the comment: I don't think this is something that should be fixed in the MLP decoder. There was a discussion at http://thread.gmane.org/gmane.comp.video.ffmpeg.devel/93584 about it. IMO this is what should happen: - FFplay should not always downmix. It should play by default the max amount of channels that both decoder and SDL support. - There should be an -ac or -downmix option. In this case ffplay should fail if it's not able to get the desired number of channels. - If in a new decoded frame the number of channels changes, FFplay should update the audio in SDL to be able to play that many channels.
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