Ramiro Polla <[email protected]> added the comment:

I don't think this is something that should be fixed in the MLP decoder. There
was a discussion at http://thread.gmane.org/gmane.comp.video.ffmpeg.devel/93584
about it.
IMO this is what should happen:
- FFplay should not always downmix. It should play by default the max amount of
channels that both decoder and SDL support.
- There should be an -ac or -downmix option. In this case ffplay should fail if
it's not able to get the desired number of channels.
- If in a new decoded frame the number of channels changes, FFplay should update
the audio in SDL to be able to play that many channels.

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<https://roundup.ffmpeg.org/issue1258>
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