scheutzo <[email protected]> added the comment:

Well, it is crashing is queue_picture() just as I suspected.

You wrote that in queue_picture() vp->bmp->w is 1920 (pixels), but a few lines
of code later vp->bmp->pitches[0] is 1024 (bytes). This situation should not be
possible.

Are you resizing the video window with the mouse?

What happens if you run ffplay with -x 400 -y 300 arguments, making sure not to
modify the size of the video window?

What happens if you comment out the SDL_VIDEORESIZE case in 
ffplay.c:event_loop()?

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FFmpeg issue tracker <[email protected]>
<https://roundup.ffmpeg.org/issue2079>
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