scheutzo <[email protected]> added the comment: Well, it is crashing is queue_picture() just as I suspected.
You wrote that in queue_picture() vp->bmp->w is 1920 (pixels), but a few lines of code later vp->bmp->pitches[0] is 1024 (bytes). This situation should not be possible. Are you resizing the video window with the mouse? What happens if you run ffplay with -x 400 -y 300 arguments, making sure not to modify the size of the video window? What happens if you comment out the SDL_VIDEORESIZE case in ffplay.c:event_loop()? ________________________________________________ FFmpeg issue tracker <[email protected]> <https://roundup.ffmpeg.org/issue2079> ________________________________________________
