scheutzo <[email protected]> added the comment: > Doesn't the top half of the #if/#else truncate the picture unscaled?
The values stored in vp->width and vp->height are larger than the actual buffer size allocated by libSDL. Which is why a buffer overrun occurs. If the ffplay-requested image size is too large, the libSDL behavior is to allocate the largest buffer size compatible with the user's video system. ________________________________________________ FFmpeg issue tracker <[email protected]> <https://roundup.ffmpeg.org/issue2079> ________________________________________________
