Paulo Oliveira <[email protected]> added the comment:

This change works like a charm. Here some interest information that i use and 
apply on my code. This 
numbers retrieved on the matrix also represent the rotation of the movie.

In fact on Obj-C you could use the CGAffineTransform to retrieve this values 
and directly apply to an 
UIView.transform property for example.

This entry on my blog shows how to do that:
http://www.seqoy.com/correct-orientation-for-iphone-recorded-movies-with-ffmpeg/

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