Paulo Oliveira <[email protected]> added the comment: This change works like a charm. Here some interest information that i use and apply on my code. This numbers retrieved on the matrix also represent the rotation of the movie.
In fact on Obj-C you could use the CGAffineTransform to retrieve this values and directly apply to an UIView.transform property for example. This entry on my blog shows how to do that: http://www.seqoy.com/correct-orientation-for-iphone-recorded-movies-with-ffmpeg/ ________________________________________________ FFmpeg issue tracker <[email protected]> <https://roundup.ffmpeg.org/issue1267> ________________________________________________
