On Sat, Mar 22, 2008 at 9:16 PM, Mike Melanson <[EMAIL PROTECTED]> wrote:
> Sisir Koppaka wrote: > [...] > > Stream #0.1: Audio: pcm_u8, 3906 Hz, mono, 31 kb/s > > Err, 3906 Hz is not a sane playback frequency. Read this article for > sane PCM properties: > > http://wiki.multimedia.cx/index.php?title=PCM > > I examined 2287.bfi and the correct sample rate is in there. You must > have read the wrong offset. > Checking up this now...Do you use vim for examining the file? I can only recognize a few things like headers...if you could elaborate a bit on examining the files better, it'd help me a lot with the reading of the chunks because the wiki specs are a bit vague on the content of the headers etc...which is making me declare extra toggle variables and all instead of just searching for the header to detect a new chunk. > > Must supply at least one output file > > > > Reading audio now/video now etc. are debugging messages. The > segmentation > > fault was apparently because of unnecessary pointer assignment. At least > all > > the info's displaying well enough :) and now, how do I play the file(to > test > > the audio stream) when ffplay is not installing when I compile ffmpeg. > > Congratulations on your progress. BTW, if you want to feed anything to > gdb, use 'ffmpeg_g'. That has debugging symbols. 'ffmpeg' is the > stipped, "release" version of the same binary. Thanks a lot! If it weren't for you and the wonderful people in the FFmpeg community who have so graciously spent so much time clarifying my every single doubt, I couldn't have come this far. It's been a helluva ride(except that sig fault part, but yeah that's what makes the ride worth it, I guess :) ) so far, and I hope it stays that way till the end! > > Check your main build directory. There is an ffmpeg binary there. Is > there an ffplay binary there as well? If so, then use it as './ffplay > <file.bfi>' and report a bug that it doesn't get installed. > No, there isn't a ffplay binary, though I can see the ffmpeg, ffmpeg_g, ffserver and ffserver_g binaries. In fact, ffplay doesn't seem to have compiled, there isn't an object file for it. > > However, I suspect ffplay is not there. That means it's not being built. > That probably means you don't have SDL installed. Figure it out from > there. > Doing this... > > Another way to test if you are demuxing the sound correctly: > > ffmpeg -i <file.bfi> <file.wav> > > Then play the WAV file with another media player. > Will test after debugging the PCM frequency offset issue. ----------------- Sisir Koppaka _______________________________________________ FFmpeg-soc mailing list [email protected] https://lists.mplayerhq.hu/mailman/listinfo/ffmpeg-soc
