Sisir Koppaka wrote:
> There's no memory corruption/segfaults for ffmpeg. ffplay gets hit hard
> though, and it gives a list of all sdl library files and .so files. That
> output is listed below:

That probably just means that 'ffmpeg' got lucky. Run the command line
through valgrind (and use 'ffmpeg_g' so you get symbols) and see where
your decoder is stepping on memory (I'm just guessing about the root
problem here :) ).

-- 
        -Mike Melanson
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