On 07/10/2010 07:00 PM, Justin Ruggles wrote:
Sebastian Vater wrote:
+ /** Default volume boost level. 65536 equals to 100% which
+ means no boost. */
+ uint32_t volume_boost;
[...]
+ /** The current volume boost level. 65536 equals to 100% which
+ means no boost. */
+ uint32_t volume_boost;
+
+ /** Left channel volume level. 256 is full volume. */
+ uint16_t volume_left;
+
+ /** Right channel volume level. 256 is full volume. */
+ uint16_t volume_right;
[...]
+ /** Current volume for this channel which ranges from 0 (muted)
+ to 255 (full volume). */
+ uint8_t volume;
+
+ /** Current stereo panning level for this channel (where 0-127
+ indicate left stereo channel panning, -128 is central stereo
+ panning and -127 to -1 indicate right stereo panning). */
+ int8_t panning;
Why all these arbitrary integer scales? Why not floating point or
AVRational instead?
I don't think floating point is a good idea, let's try to keep
everything bit-identical across archs if possible.
-Vitor
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