#2809: AAC output does not play on Nintendo devices
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             Reporter:               |                    Owner:
  playingwithmusic                   |                   Status:  new
                 Type:  defect       |                Component:
             Priority:  normal       |  undetermined
              Version:  git-master   |               Resolution:
             Keywords:  aac mov      |               Blocked By:
             Blocking:               |  Reproduced by developer:  0
Analyzed by developer:  0            |
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Comment (by playingwithmusic):

 It plays.

 I can barely throw together a shell script, so I'm pretty clueless about
 this sort of thing. If it makes any difference, I remember Nintendo's
 president being quoted as saying that they went with AAC over other types
 of audio because AAC is easier to manipulate (fast forward, change pitch,
 etc). I hope this helps in some way.

-- 
Ticket URL: <https://ffmpeg.org/trac/ffmpeg/ticket/2809#comment:21>
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