#2809: AAC output does not play on Nintendo devices
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Reporter: | Owner:
playingwithmusic | Status: new
Type: defect | Component:
Priority: normal | undetermined
Version: git-master | Resolution:
Keywords: aac mov | Blocked By:
Blocking: | Reproduced by developer: 0
Analyzed by developer: 0 |
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Comment (by playingwithmusic):
It plays.
I can barely throw together a shell script, so I'm pretty clueless about
this sort of thing. If it makes any difference, I remember Nintendo's
president being quoted as saying that they went with AAC over other types
of audio because AAC is easier to manipulate (fast forward, change pitch,
etc). I hope this helps in some way.
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Ticket URL: <https://ffmpeg.org/trac/ffmpeg/ticket/2809#comment:21>
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