#7511: FFmpeg Windows version with QSV hwaccel fails over TERMINAL -------------------------------------+------------------------------------- Reporter: msiders | Owner: Type: defect | Status: new Priority: normal | Component: Version: git-master | undetermined Keywords: | Resolution: Blocking: | Blocked By: Analyzed by developer: 0 | Reproduced by developer: 0 -------------------------------------+-------------------------------------
Comment (by msiders): Hi, Regarding the use of D3D11 or D3D9 with the QSV accelator I noted this: - The current QSV filters, have support for both types of handles. See as example: https://github.com/FFmpeg/FFmpeg/blob/master/libavfilter/qsvvpp.c#L74 - But the hardware device initialization for QSV only has support for D3D9. See the code: https://github.com/FFmpeg/FFmpeg/blob/master/libavutil/hwcontext_qsv.c#L93 So I figure that the hwcontext for QSV needs to add support for handles with D3D11. Then the offscreen processing will be available. I'm right? -- Ticket URL: <https://trac.ffmpeg.org/ticket/7511#comment:3> FFmpeg <https://ffmpeg.org> FFmpeg issue tracker _______________________________________________ FFmpeg-trac mailing list FFmpeg-trac@avcodec.org http://ffmpeg.org/mailman/listinfo/ffmpeg-trac