You'll have to build it yourself, you can either compile it through the MinGW/MinGW-W64 toolchain, or you can fire up a linux VM and cross compile it for Windows, both of which aren't too difucult to set up, and there are hundreds of guides.
On Sun, Aug 31, 2014 at 3:04 AM, Matin Lotfaliei <[email protected]> wrote: > Hi, I am using ffmpeg in windows to record desktop using these arguments in > C#: > > "-y " + > "-f dshow " + > "-i audio=\"virtual-audio-capturer\"" + (mic != "" ? ":audio=\"" + mic + > "\" " : " ") + > "-f gdigrab " + > "-draw_mouse 0 " + > "-framerate " + fps + " " + > "-video_size " + width + "x" + height + " " + > "-offset_x " + point.X + " " + > "-offset_y " + point.Y + " " + > "-i desktop " + > "-pix_fmt yuv420p " + > "-af \"volume=+5dB\" " + > " \"" + fileName + "\"" > > The output type can be mp4,wmv,avi,flv,mp3,wma,wav based on users choice in > GUI. > But the size of ffmpeg.exe is 27 MBs (14 MBs compressed) which is very > high. I want a custom build with smaller size. > Size does matter to me a lot. I even can pay for it. > How much size does the suggested custom build will have? > _______________________________________________ > ffmpeg-user mailing list > [email protected] > http://ffmpeg.org/mailman/listinfo/ffmpeg-user > _______________________________________________ ffmpeg-user mailing list [email protected] http://ffmpeg.org/mailman/listinfo/ffmpeg-user
