Does anybody know how to achieve a slit-scan effect with ffmpeg?  It can be 
done in After Effects with the time displacement filter.  The way it works, is 
you take one source video, and one displacement map (typically a black-white 
linear gradient).  Each pixel of the source video is offset by some number of 
seconds based on the luminance of the map to create the output.

If this is possible with ffmpeg filters, then I’d like to take it a step 
further and use it with a live video input, from a Decklink.
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