Hi,
I am building ffmpeg.exe and ffprobe.exe on 64 bit windows (7) using
MSYS2/MINGW64. I've resolved all the dependent libraries and got a build and
it does appear to run just fine as a 64 windows app. This issue that I have is
that its linking the external libraries as dlls instead of static libs. I
build the ffmpeg libs as static and assumed that the build would statically
link all libraries, but not so.
Can someone let me know how to build version of ffmpeg.exe that doesn't require
dlls for the dependent libraries (including the compiler and gnu runtimes) for
windows? In the binary packages distributed by ffmpeg, these dependent dlls
are not there for the windows versions, regardless of a static or shared lib
build, so I'm missing something in the way I'm configuring the build.
thanks,--john
The configure command line I'm using is:./configure
--prefix=/mingw64/share/ffmpeg/rel --disable-ffplay --disable-ffserver
--disable-doc --enable-gpl --enable-version3 --disable-w32threads
--enable-avisynth --enable-bzlib --enable-fontconfig --enable-iconv
--enable-libfreetype --enable-libmp3lame --enable-libopenjpeg --enable-libopus
--enable-libtheora --enable-libvo-aacenc --enable-libvorbis --enable-libvpx
--enable-libwavpack --enable-libx264 --enable-libx265 --enable-libzimg
--enable-lzma --enable-zlib
The DLL's required to load and run ffmpeg.exe are:libbz2-1.dll
libfontconfig-1.dll
libfreetype-6.dll
libgcc_s_seh-1.dll
libglib-2.0-0.dll
libharfbuzz-0.dll
libiconv-2.dll
libintl-8.dll
liblzma-5.dll
libopenjpeg-5.dll
libstdc++-6.dll
libtheoradec-1.dll
libtheoraenc-1.dll
libwavpack-1.dll
libwinpthread-1.dll
libx265.dll
libzimg-2.dll
SDL.dll
It would seem that some libs (such as x264) are linking statically
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