I have installed SDL2 2.0.5 as follows: $ sdl2-config --version 2.0.5
$ pwd /Volumes/ffmpeg_compile/lib $ ls *SDL* libSDL2.a libSDL2.la <http://libsdl2.la/> libSDL2_test.a libSDL2main.a $ pwd /Volumes/ffmpeg_compile/include $ ls SDL2 SDL.h SDL_opengles2_khrplatform.h SDL_assert.h SDL_pixels.h SDL_atomic.h SDL_platform.h SDL_audio.h SDL_power.h SDL_bits.h SDL_quit.h SDL_blendmode.h SDL_rect.h SDL_clipboard.h SDL_render.h SDL_config.h SDL_revision.h SDL_cpuinfo.h SDL_rwops.h SDL_egl.h SDL_scancode.h SDL_endian.h SDL_shape.h SDL_error.h SDL_stdinc.h SDL_events.h SDL_surface.h SDL_filesystem.h SDL_system.h SDL_gamecontroller.h SDL_syswm.h SDL_gesture.h SDL_test.h SDL_haptic.h SDL_test_assert.h SDL_hints.h SDL_test_common.h SDL_joystick.h SDL_test_compare.h SDL_keyboard.h SDL_test_crc32.h SDL_keycode.h SDL_test_font.h SDL_loadso.h SDL_test_fuzzer.h SDL_log.h SDL_test_harness.h SDL_main.h SDL_test_images.h SDL_messagebox.h SDL_test_log.h SDL_mouse.h SDL_test_md5.h SDL_mutex.h SDL_test_random.h SDL_name.h SDL_thread.h SDL_opengl.h SDL_timer.h SDL_opengl_glext.h SDL_touch.h SDL_opengles.h SDL_types.h SDL_opengles2.h SDL_version.h SDL_opengles2_gl2.h SDL_video.h SDL_opengles2_gl2ext.h begin_code.h SDL_opengles2_gl2platform.h close_code.h But when I configure ffmpeg with the following option, $ ./configure --prefix=${TARGET} --pkg-config-flags=--static --disable-ffserver \ --enable-gpl --enable-version3 --enable-nonfree \ --enable-libmp3lame --enable-libfdk-aac --enable-libvo-amrwbenc \ --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libvorbis --enable-libspeex \ --enable-libopus --enable-libgsm --enable-libtwolame --enable-libsoxr --enable-libwavpack \ --enable-libmodplug --enable-libopenjpeg --enable-libwebp \ --enable-libtheora --enable-libx264 --enable-libopenh264 --enable-libx265 \ --enable-libxvid --enable-libvpx --enable-libxavs \ --enable-libfreetype --enable-fontconfig --enable-libfribidi --enable-libass \ --enable-libbluray --enable-libvidstab --enable-libschroedinger \ --enable-libsnappy --enable-libzmq the result shows: SDL2 support no and Enabled programs: ffmpeg ffprobe I can’t understand why ffmpeg does not recognize SDL2 and why ffplay does not enabled. Does anyone help me to build ffplay with SDL2? My build environment is as follows: Xcode 8.1 Command Line Tools for Xcode 8.1 Best Regards, // Miya aka. TougenRoushi
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