On 2017-06-17 18:22, Tom Horsley wrote:
> On Sat, 17 Jun 2017 15:30:36 +0200
> Carlos E. R. wrote:
> 
>> My problem is finding out the cut points.
> 
> I do all this on linux with ffmpeg, and I found the absolute
> best way to get the cut points in units that are bound to be
> correct is to use ffmpeg to transcode the original video
> and add time codes to it. Then I can watch that video in
> mplayer and use pause and singlestep to sneak up on the
> precise time code I want, and type it into the input file
> I use to do the cutting. See this example of the script
> I use:
> 
> http://tomhorsley.com/game/ffmpeg.html#generatetimestamps
> 
> No doubt it would be more effective to hack ffplay to be
> able to single step (and even save up 100 or so frames
> so it can step backward) and write the timestamps directly
> to a file without me having to copy them from the screen,
> but that would require a lot more ambition than I have :-).

I can find more or less the cutpoints with xine. But typing them is
something I want to avoid. If I want to be accurate, I do one run with
"--preset ultrafast", correct the points, then do the final run.

But all that is a nuisance. Surely there is some GUI to do the adjustments.


-- 
Cheers / Saludos,

                Carlos E. R.
                (from 42.2 x86_64 "Malachite" at Telcontar)

Attachment: signature.asc
Description: OpenPGP digital signature

_______________________________________________
ffmpeg-user mailing list
ffmpeg-user@ffmpeg.org
http://ffmpeg.org/mailman/listinfo/ffmpeg-user

To unsubscribe, visit link above, or email
ffmpeg-user-requ...@ffmpeg.org with subject "unsubscribe".

Reply via email to